[X3D-Ecosystem] X3DOM - MultiTextureTransform

John Carlson yottzumm at gmail.com
Fri Aug 29 20:19:51 PDT 2025


This is probably a question for Andreas Plesch.  I know glTF is at least
partially supported.


Also see that I am cc’ing the X3DOM users mailing list. There’s a developer
list too.   I guess they are still on sourceforge.

Heres Andreas’ GitHub branch:

https://github.com/andreasplesch/x3dom

You can get to x3dom/x3dom from there.

If you set the right x3d element attributes, you can see unimplemented
node, I think MultiTextureTransform.js would fit here?
https://github.com/andreasplesch/x3dom/tree/master/src/nodes/Texturing

Maybe one of other .js files implements it?  Download source and do a
folder search?

UTSL!

John

On Fri, Aug 29, 2025 at 9:49 PM Bergstrom, Aaron via X3D-Ecosystem <
x3d-ecosystem at web3d.org> wrote:

> How does X3DOM support MultiTextureTransform nodes?
>
> --
> X3D-Ecosystem mailing list
> X3D-Ecosystem at web3d.org
> http://web3d.org/mailman/listinfo/x3d-ecosystem_web3d.org
>
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