[X3D-Ecosystem] Dec 10 - Ecosystem Meeting Agenda
Bergstrom, Aaron
aaron.bergstrom at und.edu
Wed Dec 10 00:35:00 PST 2025
I’m going to add this to the discussion.
I didn’t know about it.
From: John Carlson <yottzumm at gmail.com>
Sent: Wednesday, December 10, 2025 2:05 AM
To: X3D Ecosystem public discussion <x3d-ecosystem at web3d.org>
Cc: Bergstrom, Aaron <aaron.bergstrom at und.edu>
Subject: Re: [X3D-Ecosystem] Dec 10 - Ecosystem Meeting Agenda
I looked through the minutes, and there is already an exporter based on x3d.py (aka x3dv.py)
https://github.com/coderextreme/BlenderX3DSupport/tree/main/io_scene_x3dv
Enjoy!
This also tries to handle EMPTY Blender Objects and converts them to X3D objects of various types, based on a naming convention.
John
On Wed, Dec 10, 2025 at 12:59 AM Bergstrom, Aaron via X3D-Ecosystem <x3d-ecosystem at web3d.org<mailto:x3d-ecosystem at web3d.org>> wrote:
All,
Here’s my proposed Agenda for the meeting in the morning:
Agenda Topics
* Blender Topics - Materials
* Blender Exporter in General
* Maya Exporter
* Open Discussion
I apologize for sending this out so belated.
Below is the Zoom Link and Meeting Agenda can be found on the Web3D website:
https://www.web3d.org/calendar/2799/x3d-ecosystem-working-group-meeting/2025-11-12t140000-2025-12-10t140000-2026-01
Aaron
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