[X3D-Ecosystem] GeneratedCubeMapTexture
Bergstrom, Aaron
aaron.bergstrom at und.edu
Tue Dec 16 15:13:09 PST 2025
So I'm rewriting material/texture export out of Maya.
For the GeneratedCubeMapTexture node, what does the spec mean by: "NOTE An object trying to render itself in the scene graph can cause infinite loops in the renderer implementation and is thus not permitted."
Does that mean that it's safe to use it on a skin of an HAnimHumanoid?
Aaron
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