[X3D-Ecosystem] GeneratedCubeMapTexture
John Carlson
yottzumm at gmail.com
Tue Dec 16 18:20:23 PST 2025
This is what I think what it's saying: Recursive scene graphs and dynamic
recursively generated images are not allowed, like Inline importing .x3d
which Inline's the original scene.
I was also thinking of the Droste effect as Don mentioned. If you want
fractal effects, that's a good question. Back to group.
On Tue, Dec 16, 2025 at 5:13 PM Bergstrom, Aaron via X3D-Ecosystem <
x3d-ecosystem at web3d.org> wrote:
> So I’m rewriting material/texture export out of Maya.
>
>
>
> For the GeneratedCubeMapTexture node, what does the spec mean by: “NOTE
> An object trying to render itself in the scene graph can cause infinite
> loops in the renderer implementation and is thus not permitted.”
>
>
>
> Does that mean that it’s safe to use it on a skin of an HAnimHumanoid?
>
>
>
> Aaron
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