[X3D-Ecosystem] Claude.ai, assigning vertex_groups to objects (not bines
John Carlson
yottzumm at gmail.com
Thu Feb 6 11:31:03 PST 2025
Blender Python script
https://claude.site/artifacts/894ebd46-fe57-4ce1-9162-20ef142a6619
Seems to indicate that vertex_groups (skin weights) can be applied to
non-bone objects. Can someone confirm? We might be able to toss armature
and bones entirely. The question is, will we be able to do HAnim, perhaps
through DEF/name? What do we do if a model has an armature?
John
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