[X3D-Ecosystem] Could an engineer look at this problem in Rigid Body Physics?
Holger Seelig
holger.seelig at yahoo.de
Tue Feb 24 05:47:41 PST 2026
1. There is a CollisionCollection within a Transform but CollisionCollection has containerField `collider`, thus it will not appear in the Transform.
2. There is a RigidBodyCollection within the CollisionCollection, but has nothing to do there, it should be a child of a Transform or Group or so and the CollisionCollection should be child of the RigidBodyCollection.
That’s what I can say so far.
Best regards,
Holger
—
Holger Seelig
holger.seelig at yahoo.de
> Am 24.02.2026 um 14:25 schrieb John Carlson via X3D-Ecosystem <x3d-ecosystem at web3d.org>:
>
> I'm trying to prevent the poncho/chainmail from sliding down the body.
>
> I got as far as differential equations, springs and stuff. I know a lot more about light than rigid body stuff. I know basic stuff like gravity constants.
>
> I could try to get AI to help me.
>
> I haven't checked the syntax of this file.
>
> I recommend Sunrize.
>
> Would smaller and more spheres help?
>
> John
> <hanim_rigidbody_chainmail.zip>--
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