[X3D-Ecosystem] Python encoding standard; X3D JSON for Pascal
John Carlson
yottzumm at gmail.com
Fri Jan 23 18:52:05 PST 2026
Apologies, I just noticed I meant X3D python binding.
On Fri, Jan 23, 2026 at 8:50 PM John Carlson <yottzumm at gmail.com> wrote:
> What’s the status of the Python encoding standard? Would my
> participation help?
>
> Instead of spending time on Blender currently, my thought is to go back to
> developing an “X3D” JSON to CGE scenegraph converter, as that can be
> developed beyond DOM loading. Does anyone know a good Pascal LLM? I do
> find begin/end rather tedious.
>
> If there’s a lot of demand for a Blender HAnim export currently, I will
> reconsider. Or X3D to glTF conversion.
>
> John
>
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