[X3D-Public] Everybody’s Business - How Apple Has Rethought a Gospel of the Web - NYTimes.com
Tony Parisi
tparisi at gmail.com
Thu Apr 22 12:53:47 PDT 2010
Dave
> Are there any open projects for doing X3D in Flash?
I would look into writing an X3D loader for Away3D. It's sweet. I've been
working with it for a while now and they know what they're doing.
If I had more time (I don't) I would do that.
Tony
On Thu, Apr 22, 2010 at 10:28 AM, Dave A <dave at realmofconcepts.com> wrote:
> I agree with Tony. Apple shoots itself in the foot again. Fine. Lovely
> pretty hardware. Form
> over function. Fine. I'm not buying into it. If Apple wants open 3d
> someday, they can play catch-up.
>
> Mobile is shaping up similar to the PC market. Apple vs Everyone Else.
> Except in this case, it's
> not Gates and Microsoft running on (and often crippling) everyone else,
> it's Google and the
> open community. I have much more faith in them than Microsoft.
>
> Just signed myself up for the 'Flash on Android Beta'. Can't wait. Love
> showing my Droid to
> iPhone users, this will be just one more cheap thrill for me. Will it be
> good enough to
> run Papervision or similar? We'll soon find out. Too bad Vivaty tanked
> before we could
> try their Flash-based X3D player.
>
> Droid is Java/OpenGL based, how hard would it be to port XJ3D to it?
>
> Are there any open projects for doing X3D in Flash?
>
>
> Dave A.
>
> cbullard at hiwaay.net wrote:
>
>>
>> The market argument that controlling more of the backend creates a
>> logistically sounder system for the consumer is hard to refute by numbers.
>> Logistics curve, number of managed changes and consumables says that for
>> the most bug-free consistent experience, the Apple method is sound.
>>
>> It may not be true. Closed systems are typically non-resilient diverse
>> environments. How this will work out feature for feature in fielding useful
>> systems to the web is obvious: more closed gardens with noise at the
>> interfaces. On the other hand, telling Adobe to go screw themselves given
>> the number of professional Flash authors (a non-trivial skill set) is hubris
>> and they will pay dearly for that.
>>
>> No Joe, HTML5 is not enough. HTML5 plainly has become Apple and Google's
>> to play with and Microsoft's to cope with. Trying to smooth over Apple's
>> strategy to dominate all of the backend processes and applications that
>> enable third-party applications to be vended to Apple hardware consumers is
>> a straight forward monopolistic and predatory move on the developer
>> ecosystems at every level from code head to contentDiva. This isn't simple
>> an X3D problem.
>>
>> For once, X3D/VRML97 has a better position than Adobe, true, but something
>> larger is at stake.
>>
>> len
>>
>> Quoting "Tony Parisi" <tparisi at gmail.com>:
>>
>> With Apple's recent change of iPhone OS licensing terms (new in V4),
>>> client
>>> middleware is history. All they have done is galvanized the 2nd
>>> generation
>>> of developers to focus on Android. Apple is determined to stay at 10%
>>> market
>>> share at whatever they do. Add phones and book readers to the list. In 2
>>> years Android will take over.
>>>
>>> That is, assuming anybody in that pack of 50 device manufacturers for
>>> Android can make a decent f-ing phone. It's a big IF but I think it's
>>> going
>>> to happen.
>>>
>>> Too bad. My honeymoon with Apple has been too short. I was finally able
>>> to
>>> make my house 100% PC-free less than a year ago - I have four macs and
>>> two
>>> iPhones in the family now. It was like the sun finally came out after a
>>> decade of gloom. Too bad it didn't last long... but at least the sex was
>>> great.
>>>
>>> Tony
>>>
>>>
>>>
>>> On Wed, Apr 21, 2010 at 9:23 PM, Joe D Williams <joedwil at earthlink.net
>>> >wrote:
>>>
>>> HI len,
>>>> would it make you happy if they did html5 <video> and <audio> elements
>>>> that
>>>> played at least what most X3D players would do? And a reliable
>>>> object/embed
>>>> element that can work with a clean registration process and a consistent
>>>> real time connection with the host DOM?
>>>> And even a sandbox/no sandbox iframe element?
>>>> Right now X3DOM is working fairly well right under their nose, like in
>>>> the
>>>> other browsers and really, soon IE will be better.Thanks and Best
>>>> Regards,
>>>> Joe
>>>>
>>>>
>>>>
>>>> ----- Original Message ----- From: <cbullard at hiwaay.net>
>>>> To: "Don Brutzman" <brutzman at nps.edu>
>>>> Cc: "X3D Graphics public mailing list" <x3d-public at web3d.org>
>>>> Sent: Wednesday, April 21, 2010 10:36 AM
>>>> Subject: Re: [X3D-Public]Everybody’s Business - How Apple Has Rethought
>>>> a
>>>> Gospel of the Web - NYTimes.com
>>>>
>>>>
>>>>
>>>>
>>>> The politics of technology marketing are shaping themselves to the
>>>>> American
>>>>> zeitgeist of increasing insularity and local control to enable tightly
>>>>> focused
>>>>> expansion of market domination. The closed garden is very familiar
>>>>> territory.
>>>>>
>>>>> As long as the consumer can be distracted, something the West Coast
>>>>> marketing machines now excel at, yes, Apple can go on doing what they
>>>>> are
>>>>> doing with few consequences except other experienced competitors
>>>>> finding
>>>>> ways to use Apple's own contract language to keep them out of any open
>>>>> development initiatives.
>>>>>
>>>>> Slow strangulation of Apple is becoming a possibility. THAT won't be
>>>>> an
>>>>> open process. Apple will react in their usual insular way: "what's
>>>>> ours is
>>>>> ours and what's left in the open is ours too".
>>>>>
>>>>> Apple: The Ultimate Free Rider.
>>>>>
>>>>> len
>>>>>
>>>>> Quoting "Don Brutzman" <brutzman at nps.edu>:
>>>>>
>>>>> Interesting article regarding economic success on the Web
>>>>>
>>>>>> via closed platforms. Excerpts below.
>>>>>>
>>>>>> http://www.nytimes.com/2010/04/11/technology/internet/11every.htm
>>>>>>
>>>>>> April 9, 2010
>>>>>>
>>>>>>> Rethinking a Gospel of the Web
>>>>>>> By STEVEN JOHNSON
>>>>>>>
>>>>>>> FOR about a decade now, ever since it became clear that the jungle of
>>>>>>> the World Wide Web would triumph over the walled gardens of
>>>>>>> CompuServe, AOL
>>>>>>> and MSN, a general consensus has solidified among the otherwise
>>>>>>> fractious
>>>>>>> population of People Who Think Big Thoughts About the Internet.
>>>>>>>
>>>>>>> That unifying creed is this: Open platforms promote innovation and
>>>>>>> diversity more effectively than proprietary ones.
>>>>>>> [...]
>>>>>>> Over the last two years, however, that story has grown far more
>>>>>>> complicated, thanks to the runaway success of the iPhone (and now
>>>>>>> iPad)
>>>>>>> developers platform — known as the App Store to consumers.
>>>>>>> [...]
>>>>>>> Those of us who have championed open platforms cannot ignore these
>>>>>>> facts. It’s conceivable that, had Apple loosened the restrictions
>>>>>>> surrounding the App Store, the iPhone ecosystem would have been even
>>>>>>> more
>>>>>>> innovative, even more democratic. But I suspect that this view is
>>>>>>> too
>>>>>>> simplistic. The more complicated reality is that the closed
>>>>>>> architecture of
>>>>>>> the iPhone platform has contributed to its generativity in important
>>>>>>> ways.
>>>>>>> [...]
>>>>>>> None of which is to suggest that the iPhone/iPad ecosystem couldn’t
>>>>>>> benefit from
>>>>>>>
>>>>>>> a little more openness. Apple should stop blocking apps that compete
>>>>>> with the iPhone’s default apps — e-mail clients, for instance — as
>>>>>> this is
>>>>>> the one area where innovation has truly suffered.
>>>>>>
>>>>>>
>>>>>>> Of course, innovation and democratization are not the only reasons to
>>>>>>> champion open platforms. Given the current size of the iPhone’s
>>>>>>> installed
>>>>>>> base, as well as the projections for the iPad’s adoption, it is
>>>>>>> troubling
>>>>>>> that one company can single-handedly veto any new application on a
>>>>>>> whim.
>>>>>>> [...]
>>>>>>> But whatever Apple chooses to do with its platform in the coming
>>>>>>> years,
>>>>>>> it has
>>>>>>>
>>>>>>> made one thing clear: sometimes, if you get the conditions right, a
>>>>>> walled garden can turn into a rain forest.
>>>>>>
>>>>>>
>>>>>>> Steven Johnson is an author and entrepreneur. His new book, “Where
>>>>>>> Good
>>>>>>> Ideas Come From: The Natural History of Innovation,” will be
>>>>>>> published in
>>>>>>> October.
>>>>>>>
>>>>>>>
>>>>>> Is everyone resigned to having to always pay for their 3D graphics,
>>>>>> and always being vulnerable to losing everything if a company tanks
>>>>>> or changes hands?
>>>>>>
>>>>>> all the best, Don
>>>>>> --
>>>>>> Don Brutzman Naval Postgraduate School, Code USW/Br brutzman at nps.edu
>>>>>> Watkins 270 MOVES Institute, Monterey CA 93943-5000 USA work
>>>>>> +1.831.656.2149
>>>>>> X3D, virtual worlds, underwater robots, XMSF
>>>>>> http://web.nps.navy.mil/~brutzman<http://web.nps.navy.mil/%7Ebrutzman><
>>>>>> http://web.nps.navy.mil/%7Ebrutzman>
>>>>>>
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>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>> _______________________________________________
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>>>>>
>>>>>
>>>>>
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>>>>
>>>
>>>
>>> --
>>> Tony Parisi tparisi at gmail.com
>>> CTO at Large 415.902.8002
>>>
>>>
>>
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>
--
Tony Parisi tparisi at gmail.com
CTO at Large 415.902.8002
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