[X3D-Public] Historical question
Joe D Williams
joedwil at earthlink.net
Mon Jun 6 12:02:57 PDT 2011
> need to split my fields.certainly an idea that should work but just
> go ahead and move to X3DScript : X3DScriptNode { SFNode [in,out]
> metadata NULL [X3DMetadataObject]
MFString [in,out] url [] [URI]
SFBool [] directOutput FALSE SFBool []
mustEvaluate FALSE
# And any number of: fieldType [in] fieldName
fieldType [in,out] fieldName initialValue fieldType [out]
fieldName
fieldType [] fieldName initialValue}
Just skip the VRML and use X3D. Where it says:[in,out] use inputOUtput
[in] use inputOnly [out] use outputOnly[] use initializeOnlyGood Luck,
Joe----- Original Message -----
From: "Dave A" <dave at realmofconcepts.com>
To: "John Stewart" <alex.stewart at crc.ca>
Cc: <x3d-public at web3d.org>
Sent: Monday, June 06, 2011 11:09 AM
Subject: Re: [X3D-Public] Historical question
Jon,
Hi, yes, Tony's last post explains it all very well. Looks like I'll
need to split my fields.
Dave
On 6/6/2011 11:03 AM, John Stewart wrote:
> Hi Dave;
>
> Apologies for not being part of the FreeWRL conversation, but in
> reference to:
>
>> So, how did this 'exposedField' come to be, when, and if it's in so
>> many popular browsers, how is it not in at least an Amendment, and
>> (to the FreeWRL folks), why not implement it there?
>
> I did a google search, and found lots of web pages stating that you
> can't do it. eg:
>
>
> "Note: you can't define an exposedField in a Script. " :
> http://www.lighthouse3d.com/vrml/tutorial/script.shtml
>
>
> under the section "Scripting Extensions":
> http://www.bitmanagement.com/developer/contact/scripting.html
> they allow exposedFields.
>
> > From Patrick; (grep the email archives if you don't know who
> > Patrick is):
> " • The VRML standard does not allow exposed fields in script
> interfaces. Contact nevertheless supports them. I've replaced
> exposed fields by a combination of event-in slots, event-out slots
> and fields."
>
> http://forum.instantreality.org/index.php?topic=200.0
>
>
> Please see section A.2.3 here: (check out the URL)
> http://www.web3d.org/x3d/specifications/ISO-IEC-19775-2.2-X3D-SceneAccessInterface/Part02/vrml97.html
>
> ------
>
> As you can see, lots of interesting discussions....
>
>
> I'll catch up with the FreeWRL mailing list later on today, and see
> what the emails are about!
>
>
> JohnS.
>
>
>
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