[X3D-Public] When will see Kinect + X3D input? Soon? Here's Kinect + World of Warcraft
Christoph Valentin
christoph.valentin at gmx.at
Fri Nov 18 09:46:32 PST 2011
Hi
Some additional questions/thoughts............
Opinion: The following sentence is true for any Web3D browser and any
multiuser system:
In any X3D/VRML multiuser session with M users and N instances of a
Web3D browser, each (pilot) user controls one pilot avatar and N-1
follower avatars.
Question#1: Can we think of situations, where the pilot avatar and the user
do
not share the same instance of the Web3D Browser, but use different
instances?
Question#2: How far is the interface between user and his pilot avatar
standardized? Do exist de facto standards?
Question#3: How far is the interface between pilot avatar and his followers
standardized? Do exist de facto standards?
Question#4: Could anybody recommend authoring tools for X3D/VRML avatars?
(pricing according to hobby use cases, it should be
flexible and
extensible, fitting to any Web3D browser, best
would be open source)
Thanks for your help........
Christoph
>
> -------- Original-Nachricht --------
> Datum: Fri, 18 Nov 2011 16:03:17 +0000
> Von: Sven-Erik Tiberg <Sven-Erik.Tiberg at ltu.se>
> An: Yvonne Jung <yjung at igd.fhg.de>
> CC: X3D Graphics public mailing list <x3d-public at web3d.org>
> Betreff: Re: [X3D-Public] When will see Kinect + X3D input? Soon? Here's
> Kinect + World of Warcraft
>
> Hi
> Open up new possibilities combining kinetik with instant
> reality AR! David: you writes about a server can it be a
> server demon in the same computer that are running Kinetik / OpenNI and a
> X3D browser or application? /Sven-Erik
>
> Skickat från min iPhone
> 17 nov 2011 kl. 20:59 skrev "Yvonne Jung" <yjung at igd.fhg.de>:
>
>
> > Hi,
> > Kinect can be used together with Instant Reality:
> > http://doc.instantreality.org/tutorial/using-openni-devices/
> >
> > Regards Yvonne
> >
> > Am 17.11.2011 um 19:23 schrieb Dave A <dave at realmofconcepts.com>:
> >
> >
> > > I think you would need it running a server, which may be
> > > localhost, and talk to that via Ajax or network sensor. Of course if
> > > a browser can be extended via DLL, that browser could talk directly
> > > to the Kinect, but if you want it multi-platform, local server is
> > > the most generic.
> > > OpenNI includes hand tracking. Not sure where they are with finger
> > > tracking yet.
> > > OpenCV and OpenNI have been used together for extra tracking
> > > goodness.
> > >
> > > Dave A
> > >
> > > On 11/17/2011 1:50 AM, Sven-Erik Tiberg wrote:
> > > > The newly relesed Kinect
> > > > SDK http://kinectforwindows.org/ seems interesting, but how
> > > > to connect it to a X3D sceen.
> > > >
> > > > Maybee trough some NetworkSensorNode using some protocol and
> > > > JScript using libs from http://strophe.im/, or a C++ based
> > > > X3Dbrowser but then it's limited to that browser.
> > > >
> > > > This will give body gesture control, could it be possible to add
> > > > OpenCV based code to add hand/finger control.
> > > >
> > > > And can we use "brain position feedback control" to on the fly
> > > > calibrate positions and will it introduse brain fatigue.
> > > >
> > > > Just some thoughts.
> > > >
> > > > /Sven-Erik
> > > >
> > > > From: x3d-public-bounces at web3d.org
> > > > [x3d-public-bounces at web3d.org] on behalf of Damon H
> > > > [web3dstudent at gmail.com]
> > > > Sent: Wednesday, December 29, 2010 11:28 PM
> > > > To: John Carlson
> > > > Cc: X3D Graphics public mailing list
> > > > Subject: Re: [X3D-Public] When will see Kinect + X3D input? Soon?
> > > > Here's Kinect + World of Warcraft
> > > >
> > > > This is a step in the right direction.
> > > > Microsoft XBox 360 Kinect preview for X3D applications
> > > > http://www.youtube.com/watch?v=pNxoPKj5tVs
> > > >
> > > > On Wed, Dec 29, 2010 at 2:22 PM, John Carlson
> > > > <john.carlson3 at sbcglobal.net> wrote:
> > > >
> > > > > http://www.youtube.com/watch?v=62wj8eJ0FHw
> > > > >
> > > > > _______________________________________________
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> > > >
> > > >
> > > >
> > > > --
> > > > 3D Web & Metaverse builder
> > > > "We are all students of the emerging 3D web"
> > > >
> > > >
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