[X3D-Public] Support for submeshes?

Joe D Williams joedwil at earthlink.net
Wed Feb 6 08:06:31 PST 2013

> Like everything else it should be fairly
straightforward and somewhat human readable.

Yes, Please. Most importantly how this works with H-Anim2 deformable 
skin liveness, which is most needed.

InOut MFInt32 appearanceCount []


More information about the X3D-Public mailing list