[X3D-Public] Draggers in X3D?

doug sanden highaspirations at hotmail.com
Thu Feb 13 06:06:27 PST 2014


Do you mean something like the Sensor nodes:
SphereSensor:
 http://dug9.users.sourceforge.net/web3d/tests/10.x3d
PlaneSensor:
http://dug9.users.sourceforge.net/web3d/tests/48.x3d
-Doug

>  
> I am wondering whether there are X3D Nodes, or proposals for such, that
>  allow the user to perform standard 3D transformations on objects in
>  the scene. Concretely speaking, what I have in mind are draggers like
>  they seem to exist in the inventor world:
> 
> http://oivdoc90.vsg3d.com/content/chapter-8-creating-draggers-and-manipulators
> 
> Within the last few months, we had several requests for such simple
>  interaction elements in X3DOM. Three.js has them in the simple editor:
> 
> http://mrdoob.github.io/three.js/editor/
> 
> Having something like that in X3DOM could be pretty useful, but I
>  really don’t want to re-invent the wheel ;- )
> 
> Thanks a lot in advance.
> 
> Best Regards,
> Max
> 
> Dipl.-Inform. Max Limper
> 
> Visual Computing System Technologies
> Fraunhofer-Institut für Graphische Datenverarbeitung IGD
> Fraunhoferstraße 5 | 64283 Darmstadt
> Telefon +49 6151 155-554 |Fax -196
> max.limper at igd.fraunhofer.de
> 

 		 	   		  
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