[X3D-Public] Xj3D Evolution - Web3D.org

Cecile Muller newsletter at wildpeaks.fr
Thu Jun 5 05:20:36 PDT 2014


Hi Don,


> found one potential blocker so far, but not experienced enough to be sure
about it...
> it appears that the github pricing policy costs money to operate an
organizational repository
> http://web3d.org/wiki/index.php/Xj3D_Evolution#GitHub
> https://github.com/pricing
> Is this correct?  Might be a problem with a $25/month expense for Web3D
Consortium,
> it could block development if a payment problem emerged.

Public repositories are free even for organizations, it's only private
repos or the Enterprise solution
(to install on your own server) that are not.


See you,
Cecile


2014-06-05 13:32 GMT+02:00 Don Brutzman <brutzman at nps.edu>:

> On 6/4/2014 4:26 PM, Justin Couch wrote:
>
>> On 5/06/2014 2:52 am, Don Brutzman wrote:
>>
>>> if you or someone else wants to propose Xj3D forking + renaming on the
>>> wiki, or simply here on the email thread, go right ahead.  stakeholder
>>> group discussion and consensus will explore all of the
>>> pros/cons/possibilities listed there.
>>>
>>
>> I'd actually like to get it moved over to Git(hub?) because branching is
>> a heck of a lot easier there. Similarly, be happy to explore changing the
>> build system to Maven so that you can then automatically pull in
>> dependencies from j3d/AV3D etc, particularly as I'm now up and running with
>> JOGL 2 code, so we dont have to worry about managing our own really really
>> old codebase and compiling platform-specific dependencies.
>>
>
> good news about your JOGL 2 progress, sounds great!  we've been similarly
> intrigued by possibilities there, both github and maven.
>
> found one potential blocker so far, but not experienced enough to be sure
> about it...
>
> it appears that the github pricing policy costs money to operate an
> organizational repository
>
> http://web3d.org/wiki/index.php/Xj3D_Evolution#GitHub
> https://github.com/pricing
>
> Is this correct?  Might be a problem with a $25/month expense for Web3D
> Consortium, it could block development if a payment problem emerged.
>
> all the best, Don
> --
> Don Brutzman  Naval Postgraduate School, Code USW/Br
> brutzman at nps.edu
> Watkins 270,  MOVES Institute, Monterey CA 93943-5000 USA
> +1.831.656.2149
> X3D graphics, virtual worlds, navy robotics http://faculty.nps.edu/
> brutzman
>
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