[x3d-public] X3D and Occuli
Cecile Muller
newsletter at wildpeaks.fr
Sun Oct 11 21:35:08 PDT 2015
Hi again,
99% of Oculus apps use either Unity or Unreal, and that's the landscape
for the forseeable future; the headset doesn't need to care about the
formats
used in the apps, it only displays the resulting views rendered by the 3D
engine.
If you were referencing Carmack's Vrscript, that's a toy language to
experiment with,
it's unlikely to go mainstream.
See you,
Cecile
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