[x3d-public] Accelerating text, textures and vector graphics
John Carlson
yottzumm at gmail.com
Thu Jul 27 04:37:59 PDT 2017
What is the potential for using OpenVG as the basis for text in an X3D
player? https://www.khronos.org/openvg/ Can we mix SVG and 3D easier than
3D and HTML? Does SVG text provide a better future than HTML text for 3D?
Are we stuck in the divide of accelerating text versus accelerating
textures and vectors?
John
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