[x3d-public] ImageTexture width/height_changed
Holger Seelig
holger.seelig at googlemail.com
Sun Dec 2 08:11:16 PST 2018
An ImageTexture loads the texture from file and it is currently not
clear for X3D authors if they load the image from unkown origin, for
instance from the Internet, or if the url changes dynamically, what
width/height the texture has.
I suggest to add two new field:
ImageTexture {
...
SFInt32 [] width_changed
SFInt32 [] height_changed
}
This follows the same layout as the AudioClip node has with its
duration_changed field.
For completeness also MovieTexture and ImageTexture3D should have these
fields.
MovieTexture {
...
SFInt32 [] width_changed
SFInt32 [] height_changed
}
ImageTexture3D {
...
SFInt32 [] width_changed
SFInt32 [] height_changed
SFInt32 [] depth_changed
}
Maybe also ImageCubeMapTexture should have such field, which needs to be
defined.
--
Holger Seelig
Digital Media Designer
Scheffelstraße 31a
04277 Leipzig
Germany
Cellular: +49 176 420 479 37
E-Mail: holger.seelig at create3000.de
Web: http://create3000.de
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