[x3d-public] Defining fitness, viewability or playability for a virtual world
John Carlson
yottzumm at gmail.com
Mon Oct 1 09:40:08 PDT 2018
How might one define or analyze fitness, viewability or playability for a X3D world or scenegraph? Has anyone done research on this? I’m about to start a genetic, stochastic or chaotic way of generating scene graphs, and it seems like I need to do some kind of evolutionary approach, combined with a fitness approach. The main fitness tests being first of all, a Schema and Schematron validation, and secondly the ability to load in several browsers successfully.
But I desire a better fitness, perhaps using Alexander’s 15 properties. But I don’t know how to test a scene against alexander’s properties except by eyeballing it.
Is there a neural network designed to find the 15 properties in a scene?
John
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://web3d.org/pipermail/x3d-public_web3d.org/attachments/20181001/8cd12c34/attachment.html>
More information about the x3d-public
mailing list