[x3d-public] Specs Change Process
Brutzman, Donald (Don) (CIV)
brutzman at nps.edu
Mon Jan 14 10:27:16 PST 2019
Excellent summary of key activities needed to achieve success.
The consortium also has built, reviewed and approved both general guidance and detailed lists of what to do.
Recommended Standards
http://www.web3d.org/standards
Web3D Consortium Standards Strategy
http://www.web3d.org/strategy
Web3D Consortium Standards Adoption Process
http://www.web3d.org/standards/adoption-process
Of note is that we also have to follow detailed ISO rules for document preparation, so there is a lot of care and work involved in X3D Working Group efforts.
I've copied the Web3D Communications Team so that they are aware of your great summary. Thanks.
On 1/14/2019 7:01 AM, GPU Group wrote:
> Something like this I wonder?
> -Doug Sanden
>
> WEB3D SPECS CHANGE PROCESS DRAFT I
> due diligence checklist for any new changes to X3D:
> (- done by proposer, * done by other browser developers, + done by web3d.org <http://web3d.org> internal processors )
> - submit idea to X3D Specs Comment to release any proprietary claims
> -* understanding/summarizing pros and cons, alternatives
> -* compatible new capability considered of broad interest,
> -* or mostly broad interest, or completes/fixes a Component, and done better as browser node/feature than proto
> - functionality write-up suitable for X3D Specification addition,
> -* multiple implementations, at least one of which is open source
> - which may be in form of prototype if prototypable
> *+ moderately good consensus
> - example scenes for testing capabilities
> /WEB3D SPECS CHANGE PROCESS DRAFT I
all the best, Don
--
Don Brutzman Naval Postgraduate School, Code USW/Br brutzman at nps.edu
Watkins 270, MOVES Institute, Monterey CA 93943-5000 USA +1.831.656.2149
X3D graphics, virtual worlds, navy robotics http://faculty.nps.edu/brutzman
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