[x3d-public] Wholeness, automating finishing standards
Leonard Daly
Leonard.Daly at realism.com
Mon Jul 8 09:59:36 PDT 2019
On 7/8/2019 9:26 AM, John Carlson wrote:
> Random thoughts for the day. What is a computer without implicit and
> explicit whole numbers? Thinking of a non-whole number of fields and
> operations. Are we too afraid of symbols or semantics which aren’t
> whole? Are whole numbers like whole foods? Wholesome and integrity
> over the partial and incomplete.
Probably the same thing as the rational numbers without whole numbers
(aka positive integers). It doesn't form a group (no inverse under '+'
for negative numbers, no inverse for positive fractional numbers, e.g.,
1/2).
So basically it is a open set, but not a really useful one; and perhaps
not even constructable because non-integral rational numbers are
typically constructed from whole numbers.
Leonard Daly
>
> Remember Fermat’s Last Theorem?
>
> Are we afraid of the unfinished? What if the computer could understand
> unfinished work and complete it as I have been seeing happening in my
> emails. How do we “finish” a scenegraph currently? What
> technologies do we currently have in animation for finishing work?
> Render farms, key frame animation, what else? Obviously there would
> be advantage to automation? Do we outsource our animations now?
>
> We are moving up into semantics, but perhaps we should move into
> imagination as well. If we can reconstruct thoughts by scanning the
> vocal cords can we reconstruct images by scanning the brain? What
> about scenegraphs? Vince?
>
> What if we could rely on computers to design standards for computers?
> What are the design patterns behind standards? What is semantic
> design? What parts of a standard must be designed by humans and what
> parts can be automated? Can we cogently describe what we want in order
> to automate?
>
> Can we convert stylesheets into AI? Can we create cross-language
> cross-encoding stylesheets? How do we reuse work? How does one
> regroup to incorporate changes into legacy software, hoping to improve it?
>
> John
>
> _______________________________________________
> x3d-public mailing list
> x3d-public at web3d.org
> http://web3d.org/mailman/listinfo/x3d-public_web3d.org
--
*Leonard Daly*
3D Systems & Cloud Consultant
LA ACM SIGGRAPH Past Chair
President, Daly Realism - /Creating the Future/
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://web3d.org/pipermail/x3d-public_web3d.org/attachments/20190708/a8d5d618/attachment.html>
More information about the x3d-public
mailing list