[x3d-public] Morphing/transitions for X3D testing
John Carlson
yottzumm at gmail.com
Sun Aug 30 21:26:29 PDT 2020
Has anyone considered using morphing from one X3D to another X3D scene in
their testing/virtual worlds? I don't just mean morphing meshes. For
example, in a transition, a node might get removed halfway through the
transition.
Bidirectional morphing might be interesting as well.
John
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