[x3d-public] Morphing/transitions for X3D testing

John Carlson yottzumm at gmail.com
Sun Aug 30 21:32:31 PDT 2020


Don was a few years ahead of me:

http://web3d.org/pipermail/x3d-public_web3d.org/2017-December/008037.html



On Sun, Aug 30, 2020 at 11:26 PM John Carlson <yottzumm at gmail.com> wrote:

> Has anyone considered using morphing from one X3D to another X3D scene in
> their testing/virtual worlds? I don't just mean morphing meshes.  For
> example, in a transition, a node might get removed halfway through the
> transition.
>
> Bidirectional morphing might be interesting as well.
>
> John
>
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