[x3d-public] Finding more than one use of a DEF in VRML
John Carlson
yottzumm at gmail.com
Wed Mar 25 20:04:07 PDT 2020
Looking through their documentation, it looks like they use blender for
many things, like conversions.
On Wed, Mar 25, 2020 at 9:30 PM GPU Group <gpugroup at gmail.com> wrote:
> If the generators are good that will help.
> There was a tool MakeHumanoid2 that's fun to use for static figures - you
> adjust with slidebars gender, age, muscle, weight, ... to get your skin.
> But I didn't see an x3d exporter for it, or an HAnim2 skelitzer to go with
> it.
> I hereby assign to you John.
> Also should browsers have a default internal human, like we have teapot?
> -Doug
>
> On Wed, Mar 25, 2020 at 8:23 PM John Carlson <yottzumm at gmail.com> wrote:
>
>> What if I want to convert VRML to XML for the Annex A HAnim 2.0 standard,
>> using a community tool, and the number of DEFs goes up by 1-2 orders of
>> magnitude? Shouldn't there be a validator for the converter? (not just me
>> putzing around with files).
>>
>> On Wed, Mar 25, 2020 at 9:19 PM John Carlson <yottzumm at gmail.com> wrote:
>>
>>> We also want to present good scenegraphs in our standards.
>>>
>>> On Wed, Mar 25, 2020 at 9:17 PM John Carlson <yottzumm at gmail.com> wrote:
>>>
>>>> Yeah, but 80 DEF's with same value (see other thread). Please!
>>>>
>>>> That's why I'm looking for a validator or something that can throw a
>>>> warning.
>>>>
>>>> I believe double DEFs are not allowed within the same namespace.
>>>>
>>>> John
>>>>
>>>> On Wed, Mar 25, 2020 at 9:12 PM GPU Group <gpugroup at gmail.com> wrote:
>>>>
>>>>> Chisel? "it was simply put in the public domain by Trapezium when
>>>>> they folded many years ago. They didn¹t specify any license" - Louka
>>>>> http://dug9.users.sourceforge.net/web3d/temp/chisel-src.zip
>>>>> But I suspect double-deffing isn't illegal. I think I've been through
>>>>> it, and different browsers honored the first or last definition.
>>>>> -Doug
>>>>>
>>>>> On Wed, Mar 25, 2020 at 7:43 PM John Carlson <yottzumm at gmail.com>
>>>>> wrote:
>>>>>
>>>>>> That is, more than one DEF with the same value.
>>>>>>
>>>>>> I realize that separate PROTOs may have the same DEF due to
>>>>>> namespaces. Unfortunately writing a Unix script to find this takes
>>>>>> massive brain power.
>>>>>>
>>>>>> John
>>>>>>
>>>>>> On Wed, Mar 25, 2020 at 8:37 PM John Carlson <yottzumm at gmail.com>
>>>>>> wrote:
>>>>>>
>>>>>>> I’m not particular looking for a vrml parser unless it catches
>>>>>>> double use of a DEF.
>>>>>>>
>>>>>>> Thanks,
>>>>>>>
>>>>>>> John
>>>>>>>
>>>>>>> I’m thinking my next project might be a VRML validator if there
>>>>>>> isn’t one handy? Anyone?
>>>>>>>
>>>>>>> I know I can translate VRML to XML.
>>>>>>>
>>>>>>> John
>>>>>>>
>>>>>>> On Wed, Mar 25, 2020 at 3:38 PM John Carlson <yottzumm at gmail.com>
>>>>>>> wrote:
>>>>>>>
>>>>>>>> Say, where is a VRML Validator? !!!!
>>>>>>>>
>>>>>>>> On Wed, Mar 25, 2020 at 3:33 PM John Carlson <yottzumm at gmail.com>
>>>>>>>> wrote:
>>>>>>>>
>>>>>>>>> I will download X3D-Edit and do some validation on the files, or
>>>>>>>>> go to the validation site @ savage
>>>>>>>>>
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>>>>>>
>>>>> _______________________________________________
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>>>>
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