March 2020 Archives by thread
Starting: Sun Mar 1 06:25:28 PST 2020
Ending: Tue Mar 31 22:16:47 PDT 2020
Messages: 244
- [x3d-public] developing blender++--python scenegraph editor
John Carlson
- [x3d-public] Errors using x3d.py
John Carlson
- [x3d-public] Errors using x3d.py
John Carlson
- [x3d-public] X3D APIS for Qt, Python, ECMAScript
Don Brutzman
- [x3d-public] X3D APIS for Qt, Python, ECMAScript
Andreas Plesch
- [x3d-public] X3D APIS for Qt, Python, ECMAScript
John Carlson
- [x3d-public] X3D APIS for Qt, Python, ECMAScript
John Carlson
- [x3d-public] X3D APIS for Qt, Python, ECMAScript
John Carlson
- [x3d-public] X3D APIS for Qt, Python, ECMAScript
John Carlson
- [x3d-public] X3D APIS for Qt, Python, ECMAScript
John Carlson
- [x3d-public] X3D APIS for Qt, Python, ECMAScript
John Carlson
- [x3d-public] X3D APIS for Qt, Python, ECMAScript
John Carlson
- [x3d-public] X3D APIS for Qt, Python, ECMAScript
John Carlson
- [x3d-public] X3D APIS for Qt, Python, ECMAScript
John Carlson
- [x3d-public] X3D APIS for Qt, Python, ECMAScript
John Carlson
- [x3d-public] X3D APIS for Qt, Python, ECMAScript
John Carlson
- [x3d-public] X3D APIS for Qt, Python, ECMAScript
John Carlson
- [x3d-public] X3D APIS for Qt, Python, ECMAScript
John Carlson
- [x3d-public] X3D APIS for Qt, Python, ECMAScript
John Carlson
- [x3d-public] X3D APIS for Qt, Python, ECMAScript
Don Brutzman
- [x3d-public] X3D APIS for Qt, Python, ECMAScript
John Carlson
- [x3d-public] X3D APIS for Qt, Python, ECMAScript
John Carlson
- [x3d-public] X3D APIS for Qt, Python, ECMAScript
John Carlson
- [x3d-public] X3D APIS for Qt, Python, ECMAScript
John Carlson
- [x3d-public] Errors using x3d.py
Don Brutzman
- [x3d-public] Multi-Touch
GPU Group
- [x3d-public] PROTO authoring. How is is done?
John Carlson
- [x3d-public] X3D Semantic Web 2 MAR 2020: ontology review, URI, mapping metadata structures, RDFa
Don Brutzman
- [x3d-public] New nodes, objects for X3DUOM/X3D-Edit
John Carlson
- [x3d-public] SFRotation constructor axis argument by reference or value ?
Andreas Plesch
- [x3d-public] X3D4 PBR specification review: updates and demos
Don Brutzman
- [x3d-public] X3D agenda 6 MAR 2020: X3D4 progress, Metadata containerFIeld, etc.
Don Brutzman
- [x3d-public] ProtoExpander for X3DOM...XML or JSON?
John Carlson
- [x3d-public] X3D minutes 6 MAR 2020: X3D4 special meeting on PBR, issue progress, Metadata containerFIeld defaults for XML encoding
Don Brutzman
- [x3d-public] Some screenshots with PhysicalMaterial and glTF
Michalis Kamburelis
- [x3d-public] x3d-public Digest, Vol 132, Issue 35
Andreas Plesch
- [x3d-public] Updated summary of my changes to X3Dv4, and reasoning "why do we need UnlitMaterial"
Michalis Kamburelis
- [x3d-public] new EnvironmentLight Node
Andreas Plesch
- [x3d-public] X3D Open Meeting on Physically Based Rendering (PBR) and glTF support
Anita Havele
- [x3d-public] ECMAScript SAI Example Hello World
John Carlson
- [x3d-public] consider renaming local variables in X3DJSAIL. arguments and in.
John Carlson
- [x3d-public] Need help with product of JSweet (TypeScript)
John Carlson
- [x3d-public] Purchase JavaScript version of X3DJSAIL?
John Carlson
- [x3d-public] Web3D COVID-19 Update
Anita Havele
- [x3d-public] PBR > freewrl experience
GPU Group
- [x3d-public] Fwd: Blender 2.8 X3D support is making progress
Don Brutzman
- [x3d-public] CADInterchange profile: missing IndexedFaceSet, Geometry3D component?
Don Brutzman
- [x3d-public] NPS Xj3D 2.2 release available
Don Brutzman
- [x3d-public] X3D working group weekly teleconference
Don Brutzman
- [x3d-public] X3D Quickstart Tutorial by Nicholas Polys @IEEEVR
Don Brutzman
- [x3d-public] MFBoolObject validation issue
Don Brutzman
- [x3d-public] X3D minutes 20 MAR 2020: COVID, X3D Ontology, PBR, Xj3D, Blender and MeshLab, CollisionCollection, IFS in CADInterchange, CORS
Don Brutzman
- [x3d-public] What's New in XMLSpy XML and JSON Editor | Altova: (...wait for it) X3D
Don Brutzman
- [x3d-public] X3D Resources: Conversions and Translation Tools now lists CGE converter
Don Brutzman
- [x3d-public] 3D printing and medical IP
John Carlson
- [x3d-public] X3DJSAIL updated to Java OpenJDK 14
Don Brutzman
- [x3d-public] X3D Semantic Web Working Group: chapter, talk, Tika and ROBOT tools, COVID/Coronavirus models
Don Brutzman
- [x3d-public] JSweet translation of X3DJSAIL to JavaScript
John Carlson
- [x3d-public] JSweet translation of X3DJSAIL to JavaScript
John Carlson
- [x3d-public] JSweet translation of X3DJSAIL to JavaScript
John Carlson
- [x3d-public] JSweet translation of X3DJSAIL to JavaScript
John Carlson
- [x3d-public] JSweet translation of X3DJSAIL to JavaScript: need specific design goals first
Don Brutzman
- [x3d-public] JSweet translation of X3DJSAIL to JavaScript: need specific design goals first
John Carlson
- [x3d-public] JSweet translation of X3DJSAIL to JavaScript: need specific design goals first
John Carlson
- [x3d-public] JSweet translation of X3DJSAIL to JavaScript: need specific design goals first
Don Brutzman
- [x3d-public] JSweet translation of X3DJSAIL to JavaScript: need specific design goals first
John Carlson
- [x3d-public] JSweet translation of X3DJSAIL to JavaScript: need specific design goals first
John Carlson
- [x3d-public] JSweet translation of X3DJSAIL to JavaScript: needspecific design goals first
Joseph D Williams
- [x3d-public] HAnim examples/tests
John Carlson
- [x3d-public] HAnim examples/tests
Joseph D Williams
- [x3d-public] Again, RE: HAnim examples/tests
Joseph D Williams
- [x3d-public] Again, RE: HAnim examples/tests
Joseph D Williams
- [x3d-public] Again, RE: HAnim examples/tests
John Carlson
- [x3d-public] Again, RE: HAnim examples/tests
John Carlson
- [x3d-public] Again, RE: HAnim examples/tests
John Carlson
- [x3d-public] Again, RE: HAnim examples/tests
John Carlson
- [x3d-public] Finding more than one use of a DEF in VRML
John Carlson
- [x3d-public] Finding more than one use of a DEF in VRML
John Carlson
- [x3d-public] Finding more than one use of a DEF in VRML
GPU Group
- [x3d-public] Finding more than one use of a DEF in VRML
John Carlson
- [x3d-public] Finding more than one use of a DEF in VRML
John Carlson
- [x3d-public] Finding more than one use of a DEF in VRML
John Carlson
- [x3d-public] Finding more than one use of a DEF in VRML
GPU Group
- [x3d-public] Finding more than one use of a DEF in VRML
GPU Group
- [x3d-public] Finding more than one use of a DEF in VRML
John Carlson
- [x3d-public] Finding more than one use of a DEF in VRML
Joseph D Williams
- [x3d-public] Finding more than one use of a DEF in VRML
John Carlson
- [x3d-public] Finding more than one use of a DEF in VRML
GPU Group
- [x3d-public] Finding more than one use of a DEF in VRML
John Carlson
- [x3d-public] Finding more than one use of a DEF in VRML
Don Brutzman
- [x3d-public] Finding more than one use of a DEF in VRML
John Carlson
- [x3d-public] Finding more than one use of a DEF in VRML
Michalis Kamburelis
- [x3d-public] Finding more than one use of a DEF in VRML
Michalis Kamburelis
- [x3d-public] Finding more than one use of a DEF in VRML
John Carlson
- [x3d-public] Finding more than one use of a DEF in VRML
Michalis Kamburelis
- [x3d-public] Finding more than one use of a DEF in VRML
John Carlson
- [x3d-public] Finding more than one use of a DEF in VRML
John Carlson
- [x3d-public] Finding more than one use of a DEF in VRML
John Carlson
- [x3d-public] Finding more than one use of a DEF in VRML
John Carlson
- [x3d-public] Finding more than one use of a DEF in VRML
Joseph D Williams
- [x3d-public] Finding more than one use of a DEF in VRML
Don Brutzman
- [x3d-public] Finding more than one use of a DEF in VRML
Joseph D Williams
- [x3d-public] Finding more than one use of a DEF in VRML
John Carlson
- [x3d-public] Finding more than one use of a DEF in VRML
Don Brutzman
- [x3d-public] Finding more than one use of a DEF in VRML - Chisel, duplicated DEF in proto
Don Brutzman
- [x3d-public] Finding more than one use of a DEF in VRML - Chisel, duplicated DEF in proto
John Carlson
- [x3d-public] Finding more than one use of a DEF in VRML - Chisel, duplicated DEF in proto
John Carlson
- [x3d-public] Finding more than one use of a DEF in VRML - Chisel, duplicated DEF in proto
John Carlson
- [x3d-public] Finding more than one use of a DEF in VRML - Chisel, duplicated DEF in proto
Michalis Kamburelis
- [x3d-public] Finding more than one use of a DEF in VRML - HAnim specification Annex A
Don Brutzman
- [x3d-public] Finding more than one use of a DEF in VRML - Chisel, duplicated DEF in proto
John Carlson
- [x3d-public] Finding more than one use of a DEF in VRML - Chisel, duplicated DEF in proto
John Carlson
- [x3d-public] Finding more than one use of a DEF in VRML - Chisel, duplicated DEF in proto
Don Brutzman
- [x3d-public] Finding more than one use of a DEF in VRML - Chisel, duplicated DEF in proto
John Carlson
- [x3d-public] Finding more than one use of a DEF in VRML - encoding/language portability
Don Brutzman
- [x3d-public] Finding more than one use of a DEF in VRML - encoding/language portability
John Carlson
- [x3d-public] Finding more than one use of a DEF in VRML - encoding/language portability
John Carlson
- [x3d-public] Finding more than one use of a DEF in VRML - encoding/language portability
John Carlson
- [x3d-public] Finding more than one use of a DEF in VRML -encoding/language portability
Joseph D Williams
- [x3d-public] Again, RE: HAnim examples/tests - X3D Validator, X3D-Edit
Don Brutzman
- [x3d-public] HAnim examples/tests - tutorial available
Don Brutzman
- [x3d-public] JSweet translation of X3DJSAIL to JavaScript: need specific design goals first
John Carlson
- [x3d-public] JSweet translation of X3DJSAIL to JavaScript: need specific design goals first
John Carlson
- [x3d-public] JSweet translation of X3DJSAIL to JavaScript: need specific design goals first
Andreas Plesch
- [x3d-public] Fuzz testing HAnim
John Carlson
- [x3d-public] Convert to X3D (from glTF, OBJ, STL, Collada, ...) and change X3D encodings using online Castle Game Engine converter
John Carlson
- [x3d-public] Convert to X3D (from glTF, OBJ, STL, Collada, ...) and change X3D encodings using online Castle Game Engine converter
John Carlson
- [x3d-public] Convert to X3D (from glTF, OBJ, STL, Collada, ...) and change X3D encodings using online Castle Game Engine converter
Michalis Kamburelis
- [x3d-public] Convert to X3D (from glTF, OBJ, STL, Collada, ...) and change X3D encodings using online Castle Game Engineconverter
Joseph D Williams
- [x3d-public] Finding more than one use of a DEF in VRML - Chisel
John Carlson
- [x3d-public] HAnim 2.0 Annex A LOA-4 files, cleaned by chisel
John Carlson
- [x3d-public] Can't share private HAnim examples?
John Carlson
- [x3d-public] Teddy Bear
John Carlson
- [x3d-public] X3D minutes 27 MAR 2020: COVID modeling, Web3D video archives, Tool Updates, compression, spec, CORS
Don Brutzman
- [x3d-public] covid-19 > social distancing > is there a node for that?
GPU Group
- [x3d-public] Fw: DIGITS#3 - Easter Cleaning
Christoph Valentin
- [x3d-public] HAnim examples
Andreas Plesch
- [x3d-public] X3D Semantic Web 30 MAR 2020: OWL-Time considerations for X3D Ontology and animation mappings
Don Brutzman
Last message date:
Tue Mar 31 22:16:47 PDT 2020
Archived on: Tue Mar 31 22:17:36 PDT 2020
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