[x3d-public] Finding more than one use of a DEF in VRML

GPU Group gpugroup at gmail.com
Wed Mar 25 20:16:08 PDT 2020


double defining:
- this stymied me too, until I realized the DEF/USE are just for the
parser, and its the sequence that counts although different for different
browsers.
- if you redef 3 times, then USE, what will you get?
- that depends on the web3d browser, with some sticking to the first DEF,
some the last DEF.

On Wed, Mar 25, 2020 at 9:01 PM John Carlson <yottzumm at gmail.com> wrote:

> If one DEF specified a shape and another DEF with the same value with a
> different shape, wouldn't the 2 browsers show different shapes if they
> picked different DEFs?
>
> I don't think double DEFs should be allowed within the same namespace.
>
> John
>
> On Wed, Mar 25, 2020 at 9:12 PM GPU Group <gpugroup at gmail.com> wrote:
>
>> Chisel? "it was simply put in the public domain by Trapezium when they
>> folded many years ago. They didn¹t specify any license" - Louka
>> http://dug9.users.sourceforge.net/web3d/temp/chisel-src.zip
>> But I suspect double-deffing isn't illegal. I think I've been through it,
>> and different browsers honored the first or last definition.
>> -Doug
>>
>> On Wed, Mar 25, 2020 at 7:43 PM John Carlson <yottzumm at gmail.com> wrote:
>>
>>> That is, more than one DEF with the same value.
>>>
>>> I realize that separate PROTOs may have the same DEF due to namespaces.
>>>   Unfortunately writing a Unix script to find this takes massive brain
>>> power.
>>>
>>> John
>>>
>>> On Wed, Mar 25, 2020 at 8:37 PM John Carlson <yottzumm at gmail.com> wrote:
>>>
>>>> I’m not particular looking for a vrml parser unless it catches double
>>>> use of a DEF.
>>>>
>>>> Thanks,
>>>>
>>>> John
>>>>
>>>> I’m thinking my next project might be a VRML validator if there isn’t
>>>> one handy?  Anyone?
>>>>
>>>> I know I can translate VRML to XML.
>>>>
>>>> John
>>>>
>>>> On Wed, Mar 25, 2020 at 3:38 PM John Carlson <yottzumm at gmail.com>
>>>> wrote:
>>>>
>>>>> Say, where is a VRML Validator? !!!!
>>>>>
>>>>> On Wed, Mar 25, 2020 at 3:33 PM John Carlson <yottzumm at gmail.com>
>>>>> wrote:
>>>>>
>>>>>> I will download X3D-Edit and do some validation on the files, or go
>>>>>> to the validation site @ savage
>>>>>>
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>
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