[x3d-public] JinLOA4's. Alert errors
John Carlson
yottzumm at gmail.com
Mon Dec 20 01:38:42 PST 2021
JSON came back fine:
https://coderextreme.net/X3DJSONLD/src/main/html/validator.html
(Validator link)
https://www.web3d.org/x3d/content/examples/HumanoidAnimation/Characters/JinLOA4.json
(JSON I tried)
Let me try the X3D XML validator one more time...
End of section 7:
Error(s) detected during this validation test. X3D Schematron check: *fail*.
On 12/20/21 03:30, John Carlson wrote:
>
> I encourage you to put this X3D into the x3d validator:
>
> https://www.web3d.org/x3d/content/examples/HumanoidAnimation/Characters/JinLOA4Canonical.xml
>
> I will do similar with the JSON.
>
> Thanks!
>
> John
>
> On 12/20/21 03:20, John Carlson wrote:
>>
>> Joe, I can't show you the output of the X3D Validator from my phone.
>> I will try to load the archive one into my browser on my desktop
>> now. Then I will capture text as best I can and forward that to you.
>>
>>
>> John
>>
>> On 12/19/21 17:39, Joseph D Williams wrote:
>>>
>>> https://coderextreme.net/X3DJSONLD/src/main/html/index.html
>>>
>>> Many windows and options so OK, that is fine. I saw six of the same
>>> Jin model and they all will yaw forever in a given pitch and roll
>>> axis rotation when touched from some -+ or +- x axis swipe. New
>>> navigation type?
>>>
>>> Are errors skeleton hierarchy or object names? Then later, I saw
>>> Flipper and he could have but does not need the loa4 foot joint model.
>>>
>>> I am interested only in the skeleton not geometry.
>>>
>>> First, in knowing that this JinLOA4 skeleton from the current hanim
>>> example archives in canonical x3d is fully validated for hanim2 loa4
>>> skeleton hierarchy and Joint, Segment, Site names according to best
>>> documentation. If so, this gives the current best hanim2 loa4
>>> skeleton example we have. It needs to be used as one reference to
>>> update current hanim2 user code in Annex A.
>>>
>>> Next, to transform Jin example loa4 Humanoid skeleton Joint center
>>> values to align with legacy hanim2 Annex A example humanoid
>>> ’standard’ default human space.
>>>
>>> Please notice Jin user code scale='0.0225 0.0225 0.0225' of the
>>> Humanoid. Since that x y z scaling is intended to transform the Jin
>>> character into ‘standard’ x3d hanim Humanoid space, compare those
>>> values with the existing legacy ‘informational’ values. Importantly,
>>> inform consideration of determining Joint center values for Joint
>>> objects added in hanim2 but not yet fully represented in the Part 1
>>> Annex A tables and user code.
>>>
>>> https://www.web3d.org/documents/specifications/19774-1/V2.0/index.html
>>>
>>> Annex A needs update.
>>>
>>> https://www.web3d.org/x3d/content/examples/HumanoidAnimation/Characters/JinLOA4Index.html
>>>
>>> https://www.web3d.org/x3d/content/examples/HumanoidAnimation/Characters/JinLOA4Canonical.xml
>>>
>>> https://www.web3d.org/x3d/content/examples/HumanoidAnimation/Characters/JinLOA4.json
>>>
>>> Thanks,
>>>
>>> Joe
>>>
>>> .
>>>
>>> *From: *John Carlson <mailto:yottzumm at gmail.com>
>>> *Sent: *Saturday, December 18, 2021 3:59 PM
>>> *To: *Joseph D Williams <mailto:joedwil at earthlink.net>; X3D Graphics
>>> public mailing list <mailto:x3d-public at web3d.org>
>>> *Subject: *Re: JinLOA4's. Alert errors
>>>
>>> Here are errors thrown from loading ../data/JinLOA4.json into
>>> https://coderextreme.net/X3DJSONLD/src/main/html/index.html
>>>
>>> Or if you prefer, XML:
>>>
>>> https://coderextreme.net/X3DJSONLD/src/main/html/jinloa4x3d.html
>>>
>>> Brought to you by X3DJSONLD!
>>>
>>> On 12/18/21 16:11, John Carlson wrote:
>>> > If at first you don't succeed, reload!
>>> >
>>> >
>>> > John
>>> >
>>> > On 12/18/21 16:08, John Carlson wrote:
>>> >> Joe, any of these suit you?
>>> >>
>>> >> https://coderextreme.net/X3DJSONLD/src/main/html/jinloa4.html
>>> >>
>>> >> Sorry they're in JSON.
>>> >>
>>> >> Notice the difference in height.
>>> >>
>>> >> John
>>> >>
>>>
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