[x3d-public] Facebook group was: Web3D/X3D zoom channel
GL
info at 3dnetproductions.com
Thu Feb 11 18:05:58 PST 2021
In that line of thoughts, I like to mention about the Web3D user operated support group that we have on Facebook for about 1-1/2 year. Many here already know, but since a formal announcement was never made, I suspect more Web3D enthusiasts would like to join and help spread the word about X3D. We touch on subjects that may be considered out-of-scope for the mailing list, but we also see examples of Web3D scene and world constructions, videos and topics related to 3D and VR in general, etc.
https://www.facebook.com/groups/web3d
P.S. Not an official Web3D Consortium group.
GL
> -----Original Message-----
> From: x3d-public [mailto:x3d-public-bounces at web3d.org] On Behalf Of John
> Carlson
> Sent: Thursday, February 11, 2021 8:24 AM
> To: X3D Graphics public mailing list
> Subject: [x3d-public] Web3D/X3D zoom channel
>
> Can we create a Web3D zoom channel which is always open? The feature
> looks promising, but I can't see if it costs or not.
>
> Sometimes it would be great just to chat, without using emails, members
> and invited experts only, I would assume.
>
> I know there's slash, but I'm not sure that got much uptake.
>
> I agree that email can be very effective, and it's recordable,
> archivable and searchable. We also want X3D to be as useful as email,
> I would think.
>
> Proposed new motto:
>
> "X3D - Extensible 3D graphics...and as useful and easy as email"
>
> What does this mean?
>
> 1. composibility. We can compose X3D in many ways. With shapes,
> videos and text.
>
> 2. editablity. We can change our and other's submissions easily, with
> credits. No vendor lockin, like a NSN node. Authors may authorized or
> deny use.
>
> 3. communicability. X3D can be sent over any transport medium.
>
> 4. realtime. We rely on fast networks for world downloads, but also
> rely on caches for extra speed.
>
> John
>
>
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