[x3d-public] Where have all the flowers gone? John status.
John Carlson
yottzumm at gmail.com
Thu Jul 1 22:17:16 PDT 2021
1. Pages like:
https://coderextreme.net/X3DJSONLD/src/main/html/flowers.xhtml are
half-broken with X_ITE objects showing up in white
2. Apparently, X_ITE has upgraded it shading language to WebGL2/OpenGL
ES 3.0
3. I don't want to go backwards and try to support an older version of
X_ITE
4. X3DOM has some problems with X3D4 containerField non-synonyms (not
in shown in above example).
This works in X3DOM (note 6 misspelled containerFields--they use
synonyms in X3D4):
<ComposedCubeMapTexture DEF="texture"><ImageTexture
url='"../resources/images/all_probes/stpeters_cross/stpeters_back.png"
"https://coderextreme.net/X3DJSONLD/images/all_probes/stpeters_cross/stpeters_back.png"'
containerField="back"/><ImageTexture
url='"../resources/images/all_probes/stpeters_cross/stpeters_bottom.png"
"https://coderextreme.net/X3DJSONLD/images/all_probes/stpeters_cross/stpeters_bottom.png"'
containerField="bottom"/><ImageTexture
url='"../resources/images/all_probes/stpeters_cross/stpeters_front.png"
"https://coderextreme.net/X3DJSONLD/images/all_probes/stpeters_cross/stpeters_front.png"'
containerField="front"/><ImageTexture
url='"../resources/images/all_probes/stpeters_cross/stpeters_left.png"
"https://coderextreme.net/X3DJSONLD/images/all_probes/stpeters_cross/stpeters_left.png"'
containerField="left"/><ImageTexture
url='"../resources/images/all_probes/stpeters_cross/stpeters_right.png"
"https://coderextreme.net/X3DJSONLD/images/all_probes/stpeters_cross/stpeters_right.png"'
containerField="right"/><ImageTexture
url='"../resources/images/all_probes/stpeters_cross/stpeters_top.png"
"https://coderextreme.net/X3DJSONLD/images/all_probes/stpeters_cross/stpeters_top.png"'
containerField="top"/></ComposedCubeMapTexture> However, containerFields
with Texture trailing the side do not. _*We need more work on
backTexture, frontTexture, ... containerFields in X3DOM for X3D4. I use
this quite a bit in my code.*__**_ 5. _*How do I implement chromatic
aberration in X3D?*_ (See PlayCanvas in flowers.xhtml above).
Preferably, not dropping into a shading language, so I can use an
enduring standard.
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