[x3d-public] physically based transparency
John Carlson
yottzumm at gmail.com
Fri Jul 9 23:13:47 PDT 2021
Might this be a good example for people working to export Blender to X3D?
import gltf/glb and export to X3D
KhronosGroup/glTF-Sample-Models#319
<https://github.com/KhronosGroup/glTF-Sample-Models/pull/319>
thanks a bunch!
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