[x3d-public] status of spherical movie textures taken from 360 cameras

Nicholas Polys npolys at vt.edu
Fri Sep 17 17:17:15 PDT 2021


This one I think is better

http://metagrid2.sv.vt.edu/~npolys/eTrout/AI/

On Fri, Sep 17, 2021, 8:06 PM Nicholas Polys <npolys at vt.edu> wrote:

> Neat!
> Try a radio button here for MP4
> The seam is visible but maybe the source
> drone video
> test... Mostly works ;-]
>
> http://metagrid1.sv.vt.edu/~polys/Forestry2020/Plot%2038/Plot38.html
>
> Comments welcome!
>
>
>
> On Fri, Sep 17, 2021, 7:34 PM John Carlson <yottzumm at gmail.com> wrote:
>
>> Using MovieTexture with canvas did not work.   Texture is better.
>>
>> John
>>
>> On 9/17/21 6:22 PM, John Carlson wrote:
>> > Updates;
>> >
>> > Mapping from .ogv to MovieTexture looks good.
>> >
>> > Drawing on a canvas mapped to a Texture looks not so good. I may try
>> > to make the texture a MovieTexture
>> >
>> > Check it out!
>> >
>> > John
>> >
>> > On 9/17/21 5:46 PM, John Carlson wrote:
>> >> This problem has come up 2-3 times, so I decided to provide an
>> >> example for everyone to work off of:
>> >>
>> >> Point 1:  Texture mapping looks really good on the sphere, but
>> >> there's no animation.
>> >>
>> >> Point 2:  Canvas mapping to a sphere does not work, AFAICT
>> >>
>> >> Point 3:  Canvas drawing from video seems to work when you pause the
>> >> video
>> >>
>> >> Point 4:  Video plays fine in video tag.
>> >>
>> >> I will point the open issues to this example:
>> >>
>> >> https://coderextreme.net/BigBuck/work.html
>> >>
>> >> On 9/17/21 3:43 PM, John Carlson wrote:
>> >>> I'm planning on getting a 360 degree camera and placing my
>> >>> flowers/roses/rhodonea/orbits in a scene with a 3D textured sphere
>> >>> as background.  I'm looking for some experts in the field of mapping
>> >>> 360 degree textures to spheres. I might not only put scenes inside
>> >>> spheres, I might deform spheres, and layer a 360-degree texture over
>> >>> the deformed spheres.
>> >>>
>> >>> I've done a bit of work mapping .mp4's to spheres, so I might have a
>> >>> leg up on the problem if I can find those examples.
>> >>>
>> >>> I don't know if there's still outstanding issues with x3dom and
>> >>> texturing mp4s.  Here's the Big Buck Bunny Movie reference I might
>> >>> use to put into a PBR Next rendering of my rhondonea:
>> >>> https://en.wikipedia.org/wiki/Big_Buck_Bunny.  I hope I can do both
>> >>> my rhodonea as shapes and the .mp4s or whatever the 360-degree
>> >>> format is in X3DOM or X_ITE.   Currently, I'm planning a Three.JS
>> >>> implemenation to get PBR Next features.
>> >>>
>> >>> Hopefully none of this will be super complex, and we might get a
>> >>> X3DOM or X_ITE implementation as a result of learning how to
>> >>> accomplish the task in Three.JS.
>> >>>
>> >>> Anyone with spherical background experience would be wonderful, I
>> >>> have 6-sided box background experience.
>> >>>
>> >>> I guess I'll go analyze the PBR Next example in Three.JS.
>> >>>
>> >>> Thanks!
>> >>>
>> >>> John
>> >>>
>>
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://web3d.org/pipermail/x3d-public_web3d.org/attachments/20210917/3fda483e/attachment.html>


More information about the x3d-public mailing list