[x3d-public] status of spherical movie textures taken from 360 cameras

John Carlson yottzumm at gmail.com
Fri Sep 17 17:42:39 PDT 2021


My files are rendering black textures on iPhone.   I’ll probably end up
switching to mp4

On Fri, Sep 17, 2021 at 7:37 PM John Carlson <yottzumm at gmail.com> wrote:

> I got the fishes on my phone, but pool backgrounds are black.
>
> John
>
> On Fri, Sep 17, 2021 at 7:06 PM Nicholas Polys <npolys at vt.edu> wrote:
>
>> Neat!
>> Try a radio button here for MP4
>> The seam is visible but maybe the source
>> drone video
>> test... Mostly works ;-]
>>
>> http://metagrid1.sv.vt.edu/~polys/Forestry2020/Plot%2038/Plot38.html
>>
>> Comments welcome!
>>
>>
>>
>> On Fri, Sep 17, 2021, 7:34 PM John Carlson <yottzumm at gmail.com> wrote:
>>
>>> Using MovieTexture with canvas did not work.   Texture is better.
>>>
>>> John
>>>
>>> On 9/17/21 6:22 PM, John Carlson wrote:
>>> > Updates;
>>> >
>>> > Mapping from .ogv to MovieTexture looks good.
>>> >
>>> > Drawing on a canvas mapped to a Texture looks not so good. I may try
>>> > to make the texture a MovieTexture
>>> >
>>> > Check it out!
>>> >
>>> > John
>>> >
>>> > On 9/17/21 5:46 PM, John Carlson wrote:
>>> >> This problem has come up 2-3 times, so I decided to provide an
>>> >> example for everyone to work off of:
>>> >>
>>> >> Point 1:  Texture mapping looks really good on the sphere, but
>>> >> there's no animation.
>>> >>
>>> >> Point 2:  Canvas mapping to a sphere does not work, AFAICT
>>> >>
>>> >> Point 3:  Canvas drawing from video seems to work when you pause the
>>> >> video
>>> >>
>>> >> Point 4:  Video plays fine in video tag.
>>> >>
>>> >> I will point the open issues to this example:
>>> >>
>>> >> https://coderextreme.net/BigBuck/work.html
>>> >>
>>> >> On 9/17/21 3:43 PM, John Carlson wrote:
>>> >>> I'm planning on getting a 360 degree camera and placing my
>>> >>> flowers/roses/rhodonea/orbits in a scene with a 3D textured sphere
>>> >>> as background.  I'm looking for some experts in the field of mapping
>>> >>> 360 degree textures to spheres. I might not only put scenes inside
>>> >>> spheres, I might deform spheres, and layer a 360-degree texture over
>>> >>> the deformed spheres.
>>> >>>
>>> >>> I've done a bit of work mapping .mp4's to spheres, so I might have a
>>> >>> leg up on the problem if I can find those examples.
>>> >>>
>>> >>> I don't know if there's still outstanding issues with x3dom and
>>> >>> texturing mp4s.  Here's the Big Buck Bunny Movie reference I might
>>> >>> use to put into a PBR Next rendering of my rhondonea:
>>> >>> https://en.wikipedia.org/wiki/Big_Buck_Bunny.  I hope I can do both
>>> >>> my rhodonea as shapes and the .mp4s or whatever the 360-degree
>>> >>> format is in X3DOM or X_ITE.   Currently, I'm planning a Three.JS
>>> >>> implemenation to get PBR Next features.
>>> >>>
>>> >>> Hopefully none of this will be super complex, and we might get a
>>> >>> X3DOM or X_ITE implementation as a result of learning how to
>>> >>> accomplish the task in Three.JS.
>>> >>>
>>> >>> Anyone with spherical background experience would be wonderful, I
>>> >>> have 6-sided box background experience.
>>> >>>
>>> >>> I guess I'll go analyze the PBR Next example in Three.JS.
>>> >>>
>>> >>> Thanks!
>>> >>>
>>> >>> John
>>> >>>
>>>
>>
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