[x3d-public] John’s New Focus: bvh in “MineCraft”

John Carlson yottzumm at gmail.com
Sun Apr 24 15:42:01 PDT 2022


It seems like my focus is drifting into Doug’s “crowds” in the form of
dance troupes.   In particular, I am thinking of modeling the “Virginia
Reel” and possibly other folk dancing (square dancing).

For this, I will need some kind of notation.  So far I have chosen
DanceWriting.org, but I’m open to other suggestions.  The idea would be for
choreographers to model at a high level, like saying “pirouette” or
clicking or an “animicon” without specifying low level details.  I realize
this can be done with X3D PROTOs.   I realize that this should be
internationalized.

The model for this is MineCraft.   I should have an inventory of dance
moves, and crafting tools to built more complex moves.  And I should be
able to move dancers on a stage and assign them dance moves at
different times.

Ultimately I’d like to do some kind of motion capture to create programmes
(in many senses of the word).   Think of the human body as the architecture
(in terms of instructions one might give).

If someone could point me at pre-existing BVH motion files, that would be
super helpful.   I’m going to start searching.

The goal of all of this is to create a “movement crafting tool”, along the
lines of SignWriting.org, that could be used to create programmes.   That
is, use something like Kinect to input and edit programmes.

“We do not sense the world subjectively or objectively, rather it’s about
what we do to the world, and what the world does to us.”

John
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