April 2022 Archives by date
Starting: Sat Apr 2 01:05:51 PDT 2022
Ending: Fri Apr 29 23:16:52 PDT 2022
Messages: 257
- [x3d-public] Calculation of normal from normalTexture.
Holger Seelig
- [x3d-public] IETF RFC 9225, Software Defects Considered Harmful
Brutzman, Donald (Don) (CIV)
- [x3d-public] Tracking an object
Konstantin Smirnov
- [x3d-public] Calculation of normal from normalTexture.
Michalis Kamburelis
- [x3d-public] Calculation of normal from normalTexture.
Andreas Plesch
- [x3d-public] Calculation of normal from normalTexture.
Michalis Kamburelis
- [x3d-public] Calculation of normal from normalTexture.
Andreas Plesch
- [x3d-public] 3d scanning
Konstantin Smirnov
- [x3d-public] 3d scanning
John Carlson
- [x3d-public] 3d scanning
Konstantin Smirnov
- [x3d-public] 3d scanning
Konstantin Smirnov
- [x3d-public] Other ways to use gltf > like ExternProto
GPU Group
- [x3d-public] X3D minutes, Friday 1 APR 2022: glTF X3D4 video, mantis issues, PointProperties markerType
Brutzman, Donald (Don) (CIV)
- [x3d-public] X3D minutes, Friday 1 APR 2022: glTF X3D4 video, mantis issues, PointProperties markerType
John Carlson
- [x3d-public] very first steps of S&P-ARK project
John Carlson
- [x3d-public] very first steps of S&P-ARK project
Christoph Valentin
- [x3d-public] Calculation of normal from normalTexture.
Holger Seelig
- [x3d-public] very first steps of S&P-ARK project
Christoph Valentin
- [x3d-public] Range of normalScale field
Holger Seelig
- [x3d-public] Using IMPORT / EXPORT to selectively include parts of glTF file in X3D, and multiply them as much as necessary
Michalis Kamburelis
- [x3d-public] Using IMPORT / EXPORT to selectively include parts of glTF file in X3D, and multiply them as much as necessary
John Carlson
- [x3d-public] Using IMPORT / EXPORT to selectively include parts of glTF file in X3D, and multiply them as much as necessary
Michalis Kamburelis
- [x3d-public] Paperwork, request for Angular 13 help, TODO Items
John Carlson
- [x3d-public] Using IMPORT / EXPORT to selectively include parts of glTF file in X3D, and multiply them as much as necessary
Brutzman, Donald (Don) (CIV)
- [x3d-public] Using IMPORT / EXPORT to selectively include parts of glTF file in X3D, and multiply them as much as necessary
Michalis Kamburelis
- [x3d-public] Using IMPORT / EXPORT to selectively include parts of glTF file in X3D, and multiply them as much as necessary
John Carlson
- [x3d-public] Capturing objects with points
Konstantin Smirnov
- [x3d-public] Using IMPORT / EXPORT to selectively include parts of glTF file in X3D, and multiply them as much as necessary
GPU Group
- [x3d-public] Using IMPORT / EXPORT to selectively include parts of glTF file in X3D, and multiply them as much as necessary
GPU Group
- [x3d-public] Using IMPORT / EXPORT to selectively include partsof glTF file in X3D, and multiply them as much as necessary
Joseph D Williams
- [x3d-public] Using IMPORT / EXPORT to selectively include partsof glTF file in X3D, and multiply them as much as necessary
GPU Group
- [x3d-public] Minimum legal root node
Joseph D Williams
- [x3d-public] Minimum legal root node
John Carlson
- [x3d-public] Using IMPORT / EXPORT to selectively include partsof glTF file in X3D, and multiply them as much as necessary
John Carlson
- [x3d-public] Using IMPORT / EXPORT to selectively includepartsof glTF file in X3D, and multiply them as much as necessary
Joseph D Williams
- [x3d-public] Using IMPORT / EXPORT to selectively include partsof glTF file in X3D, and multiply them as much as necessary
Michalis Kamburelis
- [x3d-public] X3D C/C++/C# CD texts approval for ISO submission - public comments requested
Brutzman, Donald (Don) (CIV)
- [x3d-public] Angular 13/TypeScript help?
John Carlson
- [x3d-public] Accessing glTF Internal Data
Leonard Daly
- [x3d-public] Accessing glTF Internal Data
GPU Group
- [x3d-public] Accessing glTF Internal Data
Michalis Kamburelis
- [x3d-public] Minimum legal root node
Joseph D Williams
- [x3d-public] Minimum legal root node
John Carlson
- [x3d-public] Accessing glTF Internal Data
Michalis Kamburelis
- [x3d-public] Minimum legal root node
Joseph D Williams
- [x3d-public] 3d scanning
Konstantin Smirnov
- [x3d-public] 3d scanning
John Carlson
- [x3d-public] 3d scanning
Konstantin Smirnov
- [x3d-public] 3d scanning
John Carlson
- [x3d-public] 3d scanning
Konstantin Smirnov
- [x3d-public] 3d scanning
Konstantin Smirnov
- [x3d-public] 3d scanning
John Carlson
- [x3d-public] GraphQL schema for X3D?
John Carlson
- [x3d-public] X3D meeting agenda 8 APR 2022: C/C++/C#, binding events under inactive branches of Switch or LOD
Brutzman, Donald (Don) (CIV)
- [x3d-public] 3d scanning
Konstantin Smirnov
- [x3d-public] X3D meeting minutes 8 APR 2022: C/C++/C#, binding events under inactive branches of Switch or LOD
Brutzman, Donald (Don) (CIV)
- [x3d-public] X3D meeting minutes 8 APR 2022: C/C++/C#, binding events under inactive branches of Switch or LOD
GPU Group
- [x3d-public] Chrome on iOS bug
John Carlson
- [x3d-public] Chrome on iOS bug
John Carlson
- [x3d-public] AI x3d scenes
Konstantin Smirnov
- [x3d-public] Job Posting: Blacksburg, VA
Nicholas Polys
- [x3d-public] AI x3d scenes
John Carlson
- [x3d-public] AI x3d scenes
Konstantin Smirnov
- [x3d-public] AI x3d scenes
John Carlson
- [x3d-public] AI x3d scenes
Konstantin Smirnov
- [x3d-public] AI x3d scenes
Konstantin Smirnov
- [x3d-public] New examples of electric grid scenes
Konstantin Smirnov
- [x3d-public] OLAP scenes
Konstantin Smirnov
- [x3d-public] OLAP scenes
Joseph D Williams
- [x3d-public] OLAP scenes
Konstantin Smirnov
- [x3d-public] Validating X3D JSON (old zip?) with X3DJSAIL (possibly old versIon)
John Carlson
- [x3d-public] Problems building X3DJSAIL. old build log looks okay
John Carlson
- [x3d-public] Problems building X3DJSAIL. old build log looks okay
John Carlson
- [x3d-public] Problems building X3DJSAIL. old build log looks okay
John Carlson
- [x3d-public] Validating X3D JSON (old zip?) with X3DJSAIL (possibly old versIon)
John Carlson
- [x3d-public] Validating X3D JSON (old zip?) with X3DJSAIL (possibly old versIon)
John Carlson
- [x3d-public] Problem with X3DJSONLD.js -- Intermediate *.x3d.new doesn't have containerField on shape, so neither does Java. Is this a problem?
John Carlson
- [x3d-public] OLAP scenes
Konstantin Smirnov
- [x3d-public] Angular 13/TypeScript help?
Christoph Valentin
- [x3d-public] (FlipY) Texture coordinates for material textures.
Holger Seelig
- [x3d-public] (FlipY) Texture coordinates for material textures.
Michalis Kamburelis
- [x3d-public] (FlipY) Texture coordinates for material textures.
Brutzman, Donald (Don) (CIV)
- [x3d-public] (FlipY) Texture coordinates for material textures.
GPU Group
- [x3d-public] FW: X3D Ontology problem
Brutzman, Donald (Don) (CIV)
- [x3d-public] FW: X3D Ontology problem
John Carlson
- [x3d-public] Possible patch to fix classpath issues, X3DUOM to ontology
John Carlson
- [x3d-public] FW: X3D Ontology problem
John Carlson
- [x3d-public] Ant Saxon issue, -?, OpenJDK 18, windows 10
John Carlson
- [x3d-public] Puzzles, Procedural generation.
John Carlson
- [x3d-public] Updated X3D JSON schema (not glTF schema)
John Carlson
- [x3d-public] (FlipY) Texture coordinates for material textures.
John Carlson
- [x3d-public] Fluid routes
John Carlson
- [x3d-public] Fluid routes
GPU Group
- [x3d-public] Fluid routes
John Carlson
- [x3d-public] [web3d-announce] Web3D 2022 - Call for Papers - 2-4 November, 2022 - Paris, France
Web3D Consortium
- [x3d-public] using quotes in commercial
Konstantin Smirnov
- [x3d-public] [web3d-announce] Web3D 2022 - Call for Papers - 2-4 November, 2022 - Paris, France
Christoph Valentin
- [x3d-public] X3D meeting minutes 8 APR 2022: C/C++/C#, binding events under inactive branches of Switch or LOD
GPU Group
- [x3d-public] X3D meeting minutes 8 APR 2022: C/C++/C#, binding events under inactive branches of Switch or LOD
GPU Group
- [x3d-public] X3D meeting minutes 8 APR 2022: PointProperties splatGeometry for X3D4.1, is markerTpe acceptable now?
Brutzman, Donald (Don) (CIV)
- [x3d-public] X3D meeting minutes 8 APR 2022: PointProperties splatGeometry for X3D4.1, is markerTpe acceptable now?
GPU Group
- [x3d-public] [web3d-announce] Web3D 2022 - Call for Papers - 2-4 November, 2022 - Paris, France
Joseph D Williams
- [x3d-public] using quotes in commercial
Joseph D Williams
- [x3d-public] [web3d-announce] Web3D 2022 - Call for Papers - 2-4 November, 2022 - Paris, France
John Carlson
- [x3d-public] finishing X3D4 Sound component
Brutzman, Donald (Don) (CIV)
- [x3d-public] [web3d-announce] Web3D 2022 - Call for Papers - 2-4 November, 2022 - Paris, France
Christoph Valentin
- [x3d-public] Computations for scenes
Konstantin Smirnov
- [x3d-public] Problem with X3DJSONLD.js -- Intermediate *.x3d.new doesn't have containerField on shape, so neither does Java. Is this a problem?
John Carlson
- [x3d-public] Problem with X3DJSONLD.js -- Intermediate *.x3d.new doesn't have containerField on shape, so neither does Java. Is this a problem?
John Carlson
- [x3d-public] X3D minutes 3 MAR 2022: announcements, SpotLight default values, NurbsSweptSurface NurbsSwungSurface found in FreeWrl, planning X3DOM WebXR
GPU Group
- [x3d-public] X3DJSAIL--GeoLOD.setRootNode vs. GeoLOD.addRootNode
John Carlson
- [x3d-public] Ideas for books
Konstantin Smirnov
- [x3d-public] EnvironmentLight done?
Brutzman, Donald (Don) (CIV)
- [x3d-public] [web3d-announce] Webinar: Member Spotlight- Virginia Tech, 25 April 2022, 10:00 AM-11:00 AM EDT
Web3D Consortium
- [x3d-public] X3D agenda 15 APR 2022: Web3D 2022 CFP, issue resolution, NURBS figures
Brutzman, Donald (Don) (CIV)
- [x3d-public] X3D/VRML Multiuser - WebRTC/AJAX
Christoph Valentin
- [x3d-public] EnvironmentLight done?
Michalis Kamburelis
- [x3d-public] X3D/VRML Multiuser - WebRTC/AJAX
vmarchetti at kshell.com
- [x3d-public] Ideas for books
Joseph D Williams
- [x3d-public] Ideas for books
Konstantin Smirnov
- [x3d-public] EnvironmentLight done?
Brutzman, Donald (Don) (CIV)
- [x3d-public] X3D minutes 15 APR 2022: Web3D 2022 CFP, issue resolution, EnvironmentLight, PointProperties markerType, NURBS figures/examples
Brutzman, Donald (Don) (CIV)
- [x3d-public] Member-only: X3D to Unity, Unreal, Blender, glTF
John Carlson
- [x3d-public] Fwd: X3D to Unity, Unreal, Blender, glTF, etc
John Carlson
- [x3d-public] Member-only: X3D to Unity, Unreal, Blender, glTF
Brutzman, Donald (Don) (CIV)
- [x3d-public] X3D/VRML Multiuser - WebRTC/AJAX
Christoph Valentin
- [x3d-public] X3D/VRML Multiuser - WebRTC/AJAX
Christoph Valentin
- [x3d-public] Member-only: X3D to Unity, Unreal, Blender, glTF
John Carlson
- [x3d-public] Member-only: X3D to Unity, Unreal, Blender, glTF
John Carlson
- [x3d-public] Member-only: X3D to Unity, Unreal, Blender, glTF
John Carlson
- [x3d-public] Member-only: X3D to Unity, Unreal, Blender, glTF
John Carlson
- [x3d-public] X3D/VRML Multiuser - WebRTC/AJAX
John Carlson
- [x3d-public] X3D/VRML Multiuser - WebRTC/AJAX
Christoph Valentin
- [x3d-public] Member-only: X3D to Unity, Unreal, Blender, glTF
John Carlson
- [x3d-public] Container Field alternate values for Shape. Correct in X3DUOM, incorrect in X3DJSAIL.
John Carlson
- [x3d-public] Container Field alternate values for Shape. Correct in X3DUOM, incorrect in X3DJSAIL.
John Carlson
- [x3d-public] Container Field alternate values for Shape. Correct in X3DUOM, incorrect in X3DJSAIL.
John Carlson
- [x3d-public] Semantics of X3D Work. How do these operators/verbs/actions/predicates fit into the X3D ontology?
Christoph Valentin
- [x3d-public] Quantum computing integration
Konstantin Smirnov
- [x3d-public] Quantum computing integration
Christoph Valentin
- [x3d-public] Quantum computing integration
Christoph Valentin
- [x3d-public] Quantum computing integration
Konstantin Smirnov
- [x3d-public] Container Field alternate values for Shape. Correct in X3DUOM, incorrect in X3DJSAIL.
Brutzman, Donald (Don) (CIV)
- [x3d-public] Container Field alternate values for Shape. Correct in X3DUOM, incorrect in X3DJSAIL.
John Carlson
- [x3d-public] Too much focus…not good for family life
John Carlson
- [x3d-public] X3DJSAIL--GeoLOD.setRootNode vs. GeoLOD.addRootNode
John Carlson
- [x3d-public] Quantum computing integration
Konstantin Smirnov
- [x3d-public] animated 3D multiuser. When? How?
Christoph Valentin
- [x3d-public] animated 3D multiuser. When? How?
Christoph Valentin
- [x3d-public] animated 3D multiuser. When? How?
Christoph Valentin
- [x3d-public] Off topic: where’s , how’s John?
John Carlson
- [x3d-public] animated 3D multiuser. When? How?
John Carlson
- [x3d-public] Re: animated 3D multiuser. When? How?
Christoph Valentin
- [x3d-public] animated 3D multiuser. When? How?
John Carlson
- [x3d-public] animated 3D multiuser. When? How?
John Carlson
- [x3d-public] Re: Re: animated 3D multiuser. When? How?
Christoph Valentin
- [x3d-public] animated 3D multiuser. When? How?
Christoph Valentin
- [x3d-public] animated 3D multiuser. When? How?
Christoph Valentin
- [x3d-public] Re: animated 3D multiuser. When? How?
Christoph Valentin
- [x3d-public] url MFString handling
Andreas Plesch
- [x3d-public] url MFString handling
John Carlson
- [x3d-public] url MFString handling
GPU Group
- [x3d-public] url MFString handling
Andreas Plesch
- [x3d-public] url MFString handling
Andreas Plesch
- [x3d-public] url MFString handling
Andreas Plesch
- [x3d-public] url MFString handling
Joseph D Williams
- [x3d-public] url MFString handling
Andreas Plesch
- [x3d-public] url MFString handling
Joseph D Williams
- [x3d-public] url MFString handling
Joseph D Williams
- [x3d-public] url MFString handling
Andreas Plesch
- [x3d-public] Makehuman models
Konstantin Smirnov
- [x3d-public] url MFString handling
Andreas Plesch
- [x3d-public] url MFString handling
Joseph D Williams
- [x3d-public] url MFString handling
Andreas Plesch
- [x3d-public] DanceWriting <-> X3D
John Carlson
- [x3d-public] DanceWriting <-> X3D
John Carlson
- [x3d-public] animated 3D multiuser. When? How?
Christoph Valentin
- [x3d-public] DanceWriting <-> X3D
John Carlson
- [x3d-public] Mantis 932: 27.4.12 NurbsTextureCoordinate - Inconsistent type for weight field
Brutzman, Donald (Don) (CIV)
- [x3d-public] Free animation examples
Konstantin Smirnov
- [x3d-public] DanceWriting <-> X3D
Joseph D Williams
- [x3d-public] TextureProperties - borderWidth upper limit constrained to 1 or made unbounded?
Brutzman, Donald (Don) (CIV)
- [x3d-public] TextureProperties - borderWidth upper limit constrained to 1 or made unbounded?
Leonard.Daly at realism.com
- [x3d-public] TextureProperties - borderWidth upper limit constrained to 1 or made unbounded?
Michalis Kamburelis
- [x3d-public] TextureProperties - borderWidth upper limit constrained to 1 or made unbounded?
John Carlson
- [x3d-public] TextureProperties - borderWidth upper limit constrained to 1 or made unbounded?
John Carlson
- [x3d-public] TextureProperties - borderWidth upper limit constrained to 1 or made unbounded?
John Carlson
- [x3d-public] John’s New Focus: bvh in “MineCraft”
John Carlson
- [x3d-public] John’s New Focus: bvh in “MineCraft”
John Carlson
- [x3d-public] TextureProperties - borderWidth upper limit constrained to 1 or made unbounded?
Brutzman, Donald (Don) (CIV)
- [x3d-public] url MFString handling
Brutzman, Donald (Don) (CIV)
- [x3d-public] John’s New Focus: bvh in “MineCraft”
Joseph D Williams
- [x3d-public] url MFString handling
Joseph D Williams
- [x3d-public] url MFString handling
Brutzman, Donald (Don) (CIV)
- [x3d-public] url MFString handling
Andreas Plesch
- [x3d-public] url MFString handling
Brutzman, Donald (Don) (CIV)
- [x3d-public] ProtoBody completeness in nested Protos
Andreas Plesch
- [x3d-public] Free animation examples
Brutzman, Donald (Don) (CIV)
- [x3d-public] Free animation examples
Konstantin Smirnov
- [x3d-public] ProtoBody completeness in nested Protos
Brutzman, Donald (Don) (CIV)
- [x3d-public] X3DUOM. Shape up, or Ship out
John Carlson
- [x3d-public] X3DUOM HAnim to HAnim model
John Carlson
- [x3d-public] ProtoBody completeness in nested Protos
GPU Group
- [x3d-public] [x3d] Spec Comment by on 19775-1: X3D Architecture - V4.0: component support needed for glTF inline loading conversion
Brutzman, Donald (Don) (CIV)
- [x3d-public] ProtoBody completeness in nested Protos
Andreas Plesch
- [x3d-public] url MFString handling
Andreas Plesch
- [x3d-public] ProtoBody completeness in nested Protos
GPU Group
- [x3d-public] X3DUOM HAnim to HAnim model
Joseph D Williams
- [x3d-public] ProtoBody completeness in nested Protos
Andreas Plesch
- [x3d-public] x3d-public Digest, Vol 157, Issue 95
Andreas Plesch
- [x3d-public] X3DUOM HAnim to HAnim model
John Carlson
- [x3d-public] ProtoBody completeness in nested Protos
GPU Group
- [x3d-public] ProtoBody completeness in nested Protos
GPU Group
- [x3d-public] ProtoBody completeness in nested Protos
GPU Group
- [x3d-public] x3d-public Digest, Vol 157, Issue 95
GPU Group
- [x3d-public] ProtoBody completeness in nested Protos
Andreas Plesch
- [x3d-public] ProtoBody completeness in nested Protos
GPU Group
- [x3d-public] ProtoBody completeness in nested Protos
GPU Group
- [x3d-public] ProtoBody completeness in nested Protos
Andreas Plesch
- [x3d-public] Hiring Computational Scientists, esp Visualization !
Nicholas Polys
- [x3d-public] ProtoBody completeness in nested Protos
Andreas Plesch
- [x3d-public] ProtoBody completeness in nested Protos
Brutzman, Donald (Don) (CIV)
- [x3d-public] ProtoBody completeness in nested Protos
GPU Group
- [x3d-public] ProtoBody completeness in nested Protos
Andreas Plesch
- [x3d-public] ProtoBody completeness in nested Protos
John Carlson
- [x3d-public] ProtoBody completeness in nested Protos
John Carlson
- [x3d-public] ProtoBody completeness in nested Protos
Andreas Plesch
- [x3d-public] ProtoBody completeness in nested Protos
GPU Group
- [x3d-public] ProtoBody completeness in nested Protos
John Carlson
- [x3d-public] ProtoBody completeness in nested Protos
GPU Group
- [x3d-public] ProtoBody completeness in nested Protos
Andreas Plesch
- [x3d-public] x3d-public Digest, Vol 157, Issue 107
Andreas Plesch
- [x3d-public] duplicating scripts inside proto instances?
John Carlson
- [x3d-public] duplicating scripts inside proto instances?
Andreas Plesch
- [x3d-public] duplicating scripts inside proto instances?
John Carlson
- [x3d-public] ProtoBody completeness in nested Protos
Brutzman, Donald (Don) (CIV)
- [x3d-public] ProtoBody completeness in nested Protos
Brutzman, Donald (Don) (CIV)
- [x3d-public] ambientIntensity [0,1] or unbounded [0,infinity) ?
Brutzman, Donald (Don) (CIV)
- [x3d-public] X3D Agenda 28 APR 2022: endgame for X3D4 issues review
Brutzman, Donald (Don) (CIV)
- [x3d-public] ProtoBody completeness in nested Protos
Andreas Plesch
- [x3d-public] ProtoBody completeness in nested Protos
John Carlson
- [x3d-public] ambientIntensity [0, 1] or unbounded [0, infinity) ?
Michalis Kamburelis
- [x3d-public] ProtoBody completeness in nested Protos
Andreas Plesch
- [x3d-public] ***SPAM*** Fwd: EuroXR 2022 conference: 3rd Call for Contributions (ULTIMATE REMINDER for submissions at the Scientific track)
Nicholas Polys
- [x3d-public] ambientIntensity [0, 1] or unbounded [0, infinity) ?
John Carlson
- [x3d-public] ambientIntensity [0, 1] or unbounded [0, infinity) ?
Michalis Kamburelis
- [x3d-public] ProtoBody completeness in nested Protos
John Carlson
- [x3d-public] duplicating scripts inside proto instances?
John Carlson
- [x3d-public] ProtoBody completeness in nested Protos
Andreas Plesch
- [x3d-public] ProtoBody completeness in nested Protos
John Carlson
- [x3d-public] ProtoBody completeness in nested Protos
John Carlson
- [x3d-public] Fyi
Christoph Valentin
- [x3d-public] Scripts in X3DOM? Injecting Environment node
John Carlson
- [x3d-public] X3D minutes 28 APR 2022: 3DBODY.TECH, Smart Cities, four Mantis issues reviewed, endgame for X3D4
Brutzman, Donald (Don) (CIV)
- [x3d-public] ProtoBody completeness in nested Protos
Brutzman, Donald (Don) (CIV)
- [x3d-public] Mandelbulbs in X3D?
John Carlson
- [x3d-public] ProtoBody completeness in nested Protos
Andreas Plesch
Last message date:
Fri Apr 29 23:16:52 PDT 2022
Archived on: Fri Apr 29 23:17:51 PDT 2022
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