[x3d-public] X3d constructors
John Carlson
yottzumm at gmail.com
Sat Feb 5 12:44:46 PST 2022
I am pretty sure there is Rectangle2D. You could probably get familiar
with searching the X3DUOM’s ConcreteNodes. Maybe search for Geometry,
since that’s what goes under the Shape element and represents non-texture
“tangibles.”
I suggest you get familiar with a tool such as Blender if you wish to
create a model. Otherwise, you’ll probably end up with a bunch of similar
shapes in a skybox.
On Sat, Feb 5, 2022 at 12:38 PM Konstantin Smirnov <
konstantin.e.smirnov at gmail.com> wrote:
> Thanks! I am making now a surfing board scene, if I find a construction
> tool, I'll post. Maybe you could advise what's better for curve like
> shapes, besides nurbs etc. Extended rectangles, with a circle ending.
>
> сб, 5 февр. 2022 г., 21:23 John Carlson <yottzumm at gmail.com>:
>
>> I don’t know any X3D/VRML procedural generation or multi resolution
>> modeling, but those would probably guide you better than “code generation.”
>> There is also a fuzz tester using JSON Schema in X3DJSONLD. That’s not
>> too interesting yet. I would focus on one shape to start.
>>
>> On Sat, Feb 5, 2022 at 5:36 AM Konstantin Smirnov <
>> konstantin.e.smirnov at gmail.com> wrote:
>>
>>> Hello
>>> Who knows fast constructors of scenes with elements and code generation?
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>>
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