[x3d-public] JavaScript binding?

John Carlson yottzumm at gmail.com
Sat Jan 15 20:29:58 PST 2022


Hoping one of X3dToNode.xslt X3dToES5.xslt or X3dToES6.xslt can be
supported with current Saxon?

I've recently migrated to Saxon 10.6 in my Maven builds.  Things seem to be
breaking.

I will try to look through ant scripts for how to invoke these
stylesheets.  Right now, it looks like the Node.js one is partially
supported.  That's the one that's currently breaking.  Will try to assist
in debugging.

*Attaching what I think is the problem file in question.  Will test against
validator.  Schematron reports below.  File from my file system attached.
Efi Lakka (creator?) cc'ed Reminder to test files against at least one
validator (it looks like TODO's were already added)*

*Will remove related files (SingleAudio.*) from X3DJSONLD build.*

*7. Performing X3D Schematron
<http://www.web3d.org/x3d/tools/schematron/X3dSchematron.html> check...*
X3D version 4.0 is experimental and under development, focused on HTML5/DOM
interoperabiliity. [/X3D, diagnostic] <meta name='info' content='This work
presents an innovative solution of the spatial sound in X3DOM framework,
that based on a combinational methodology. Specifically, we suggested the
enrichment of X3DOM with spatial sound features, using both the X3D sound
nodes and the structure of Web Audio API.'/>[/X3D/head/meta[3], diagnostic]
<meta name='TODO' content='where is AudioClip source?'/>[/X3D/head/meta[8],
diagnostic] <meta name='TODO' content='credit for audio
files'/>[/X3D/head/meta[9], diagnostic] <Viewpoint DEF='Camera001'/>
description should be different than DEF, provide a descriptive phrase for
description instead [/X3D/Scene/Viewpoint, hint] <Text DEF='' string='Sound
Source'/> string array needs to begin and end with "quote marks". Corrected
example: <Text DEF='' string='"Sound Source"'/>
[/X3D/Scene/Transform[2]/Billboard/Transform/Shape/Text, error]
<AudioDestination DEF=''/> not handled correctly by X3D schematron rule, or
else node name has unrecognized spelling that fails X3D DTD/Schema
validation... [/X3D/Scene/AudioDestination, error] <SpatialSound DEF=''/>
not handled correctly by X3D schematron rule, or else node name has
unrecognized spelling that fails X3D DTD/Schema validation...
[/X3D/Scene/AudioDestination/SpatialSound, error] <BufferAudioSource
DEF=''/> not handled correctly by X3D schematron rule, or else node name
has unrecognized spelling that fails X3D DTD/Schema validation...
[/X3D/Scene/AudioDestination/BufferAudioSource, error] Error(s) detected
during this validation test. X3D Schematron check: *fail*. Good practice is
to fix errors and warnings wherever possible, and consider silencing
harmless informational messages, so that important indicators remain
noticeable.
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