[x3d-public] Documenting X3DJSONLD interface to X_ITE and X3DOM.

John Carlson yottzumm at gmail.com
Mon Mar 7 09:14:54 PST 2022


I thought a bit more and realized not divs, but X3D/X3DCanvas elements.

On Mon, Mar 7, 2022 at 10:30 AM John Carlson <yottzumm at gmail.com> wrote:

> Here is sample ECMAScript code for loading ECMAScript objects into X3DOM
> and X_ITE (divs).   Search for “runtime” for X3DOM, and “browser” for X_ITE.
>
>
> https://github.com/coderextreme/X3DJSONLD/blob/master/src/main/node/loaderJQuery.js
>
>
> I am not currently ready to document the HTML pages yet.   I will probably
> be updating them with the async/await and fetch() in the 2-3 month
> timeframe.
>
> Enjoy!
>
>
> On Mon, Mar 7, 2022 at 10:15 AM John Carlson <yottzumm at gmail.com> wrote:
>
>> I’m pretty sure I used care when describing the APIs.   It’s ECMAScript
>> APIs, not JSON APIs.   The JSON API uses the inline node, as you mention.
>>
>> I don’t know if you’re using a streaming JSON parser.  It would be good
>> to show some examples of that!
>>
>> I do have at least one example of composing more than one JSON file if
>> you’re interested in that feature of X3DJSONLD.   I’ve not used multiple
>> Inlines before, that would probably be much easier.  Note that composing
>> has not been tested recently.
>>
>> There are a few more details to using the X3DOM interface, that are found
>> in https://github.com/coderextreme/X3DJSONLD>> src/main/node/loaderJQuery.js
>> (Search for runtime).
>>
>> I do not feel the additional features should be standardized since X_ITE
>> has no analog.
>>
>> John
>>
>> On Mon, Mar 7, 2022 at 9:22 AM vmarchetti at kshell.com <
>> vmarchetti at kshell.com> wrote:
>>
>>> John
>>>
>>> Thank you for documenting this interface, as well as for the work you
>>> and Andreas did in developing this implementation.
>>>
>>> I recently demonstrated the use of the JSON encoding to the ISO JWG-16,
>>> for the purpose of demonstating transmitting a X3D visualization created
>>> fron a STEP file. The demonstration page is at
>>> https://www.kshell.com/pages/wg16_json_demo_20220224/nistctc5.html .
>>> This demo uses X3DOM implementation of rendering a JSON stream directly
>>> entered as the URL of an Inline node.
>>>
>>> I will be using the interface documented below to demonstrate this
>>> complementary approach. Having direct control of the JSON stream will allow
>>> additional capabilities to the web page, such as scanning the downloaded
>>> json stream for metadata embedded in the X3D scene.
>>>
>>> Vince Marchetti
>>>
>>>
>>> > On Mar 5, 2022, at 11:54 PM, John Carlson <yottzumm at gmail.com> wrote:
>>> >
>>> > I do not know if the ECMAScript SAI interface to X_ITE and X3DOM can
>>> be standardized, that is, I don't know if you can run different browser
>>> implementations in an HTML environment with the same interface.
>>> >
>>> > Here's what I did for X_ITE:
>>> >
>>> > * Load an ECMAScript object:
>>> >
>>> >                 var importedScene = browser.importJS(jsobj);
>>> >
>>> > * Returning a DOM object after passing in an ECMAScript object:
>>> >
>>> >                 browser.importJS(jsobj, function(child) {
>>> >
>>> > Here's what Andreas and I did for X3DOM:
>>> >
>>> > * Returning a DOM object after passing in an ECMAScript object:
>>> >
>>> >                 var child = doc.runtime.createX3DFromJS(jsobj, path);
>>> >
>>> > Once X3DJSONLD has produced DOM element, replace the scene/world:
>>> >
>>> >                 doc.runtime.replaceWorld(element);
>>> >
>>> > Standardization of these methods in-line with SAI standards would be
>>> appreciated, but perhaps there is an amount of coordination required?
>>> >
>>> > Note that X3DOM and X_ITE both have createX3DFromString, but with
>>> different parameters.
>>> >
>>> > I would like a standardized way in the ECMAScript SAI spec to load X3D
>>> JS objects from JSON sources, if that makes sense.  No, I don't want to
>>> reparse JSON for each browser on my page.
>>> >
>>> > We can certainly put this in the JSON standard, if necessary.
>>> >
>>> > If I have overlooked something, let me know!
>>> >
>>> > Thanks!
>>> >
>>> > John
>>> >
>>> > _______________________________________________
>>> > x3d-public mailing list
>>> > x3d-public at web3d.org
>>> > http://web3d.org/mailman/listinfo/x3d-public_web3d.org
>>>
>>>
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