[x3d-public] X3D minutes 6 May 2022: X3D4 endgame for ISO Draft International Standard (DIS) submission

Brutzman, Donald (Don) (CIV) brutzman at nps.edu
Sat May 7 07:51:25 PDT 2022

We held our regular X3D Working Group meeting at regular time Friday 08-0900
pacific.  Screensharing and video are always helpful support for our


*	https://zoom.us/j/148206572  Password 483805 
*	https://www.web3d.org/member/teleconference-information


Attendees: Anita Havele, Dick Puk, Don Brutzman.  Regrets: Nicholas Polys.



1.	X3D4 Architecture Specification


We are nearing completion of this many-years work.  Our planned milestone
for this month is International Standards Organization (ISO) Draft
International Standard (DIS) submission for review and voting by numerous
national bodies.


As ever, Web3D Consortium publishes key technical documentation openly.
Relevant references and status follow.


a.	What is X3D?



b.	X3D4 Overview



c.	X3D4 Architecture



d.	X3D4 specifications version control





e.	Web3D Consortium Mantis Issues Tracker




*	No showstopper problems remain, remaining work is editorial in
nature.  No member-only issues are active.
*	All received comments have been responded to satisfactorily, and
majority are now resolved.  Over 200 comments have been processed since the
last formal Web3D and ISO votes on X3D4 Architecture Committee Draft (CD)
*	All follow-on technical discussions are publicly visible on
x3d-public archives, with summary details provided in publicly archived
weekly X3D working group minutes.
*	All relevant analysis needed for issue resolution is recorded in
Web3D Mantis Issue Tracker, with all details visible to members requesting
*	Github version-control changes are cross-referenced to Mantis issues
in order to enable future scrutiny and potential specification improvement.
*	Opportunity exists for Web3D Consortium to now make the Mantis issue
tracker fully open, for best comprehension of specification's inner
workings.  Allowing public access to that important resource improves expert
understanding and implementation quality, thus benefiting everyone.
*	Editors continue working on the remaining editorial issues addressed
this year, with steady progress each week.
*	Specification issues requiring further technical work are deferred
to X3D4.1 (for example, remaining Geospatial issues).
*	If any issues remain open upon ISO DIS document submission, they can
be included as official comments by Web3D Consortium during the upcoming ISO
DIS ballot.
*	Emphasis on implementation and evaluation continues:  XML,
ClassicVRML, JSON, Java, Python, JavaScript, C, C++, C#, and Turtle (Terse
Triple Language for Semantic Web).



2.	Open issues list.


Summary listing attached.


Our due-diligence work continues thanks to posted comments by many
individuals.  In particular Dick Puk and I would like to thank Roy Walmsley
for his rigorous review and numerous issue reports, which we continue to
process.  His insights have significantly improved the quality of the X3D4
Architecture specification.



As ever, no Web3D Consortium member-only information is included in these


Have fun with X3D4!  8)


all the best, Don


Don Brutzman  Naval Postgraduate School, Code USW/Br        brutzman at nps.edu

Watkins 270,  MOVES Institute, Monterey CA 93943-5000 USA    +1.831.656.2149

X3D graphics, virtual worlds, Navy robotics https://


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