[x3d-public] Slides from my presentation on GIC

John Carlson yottzumm at gmail.com
Mon Oct 10 09:29:39 PDT 2022


I highly recommend that you look at Michalis' slides to see what CGE has,
perhaps not too well advertised on this forum.

"What's this?  Competition to PlayCanvas, Blender, Unity, and Unreal, with
standard formats?"

On Mon, Oct 10, 2022 at 8:32 AM Michalis Kamburelis <
michalis.kambi at gmail.com> wrote:

> Hi,
>
> Yesterday (October 9th) I gave a presentation on GIC (Game Industry
> Conference -- https://gic.gd/ ) about my Castle Game Engine. I
> presented the engine and talked about some decisions I made in the
> course of development. I had a few slides mentioning glTF and X3D and
> in general how open 3D standards are great for 3D engine developers.
>
> If you're curious, the slides from the presentation (they also contain
> some movies that during the presentation I performed "live") are here:
>
> https://castle-engine.io/gic2022
>
> Regards,
> Michalis
>
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