[x3d-public] glTF Asset Auditing (validation++)
Leonard Daly
Leonard.Daly at realism.com
Tue Apr 4 10:36:02 PDT 2023
I should clarify that the configuration limits on the rules are
declarative. The actual rules are not. IOW, you cannot create a test
that does not exist using a profile. The actual implementation of the
rules is in code using the control parameters specified in the profile.
Leonard Daly
On 4/4/2023 10:29 AM, Leonard Daly wrote:
>
> The rules and limits are declarative. They are specified in the
> profile file. You can edit/create a profile by following the
> directions in https://github.com/KhronosGroup/gltf-asset-auditor/issues/1.
>
> Once the rules are specified, the process for checking the model
> against the model is procedural. The code is written in TypeScript and
> is available from https://github.com/KhronosGroup/gltf-asset-auditor
> with an Apache 2.0 license.
>
> Leonard Daly
>
>
> On 4/3/2023 6:58 PM, John Carlson wrote:
>> https://www.khronos.org/blog/khronos-gltf-asset-auditor
>>
>> It would be nice to know if rules for auditing are declarative or
>> more procedural.
>>
>> I’m hoping someone familiar with glTF can report on this tool.
>>
>> John
>>
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> --
> *Leonard Daly*
> 3D Systems Engineering
> President, Daly Realism - /Creating the Future/
>
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--
*Leonard Daly*
3D Systems Engineering
President, Daly Realism - /Creating the Future/
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