[x3d-public] Recognition
Joe D Williams
joedwil at earthlink.net
Fri Aug 25 09:12:18 PDT 2023
>through the animation learning curve.
OK, but you are not through it yet. There is no end to it. How does all this get rendered in realtime?
> get some excellent examples out of this.
Great, let's work on that skipping anim.
Joe
-----Original Message-----
From: John Carlson <yottzumm at gmail.com>
Sent: Aug 25, 2023 12:02 AM
To: Andreas Plesch <andreasplesch at gmail.com>, X3D Graphics public mailing list <x3d-public at web3d.org>
Subject: [x3d-public] Recognition
I’d like to recognize Andreas Plesch and Joe Williams for their outstanding work in helping me through the animation learning curve. I know they did this selflessly, and took a lot of time to bootstrap me. I think we may get some excellent examples out of this.
Thanks to my 6 month hiatus and my carpal tunnel abating, I’ve been able to take their pseudo code and translate it into something workable.
Thanks also to Don Brutzman for his fine work, I just hope that he can find the time to syntax highlight Classic VRML!
Also, Michalis and Holger are good helpers too!
More to come!
John
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