[x3d-public] Archive does not validate with X3D validator, at least with schematron.

John Carlson yottzumm at gmail.com
Sat Jan 7 19:14:43 PST 2023


Whoever's working on HAnim should work over Zoom in the future, the Zoom
was taken when I tried.

I don't think that phone and email is sufficient, maybe all three together?

On Sat, Jan 7, 2023 at 9:11 PM John Carlson <yottzumm at gmail.com> wrote:

> Note: The python conversion validation. x3d.py package up-to-date, Below
>
> So there's probably something specific to X3D schematron (not XML). I will
> try my version.
>
> Suggestion. People find a reasonably patterned HAnim V2 model, and I will
> copy the pattern to create an LOA4 model.  I believe this is the best path
> forward.
>
> ~/X3DJSONLD/src/main/python ~/X3DJSONLD/src/main/shell
> x3d.py package 4.0.64.2 loaded, have fun with X3D Graphics!
> Self-test diagnostics for JoeSkeletonSkinSaluteSiteWalk.py:
> meta information, warning: Under development, numerous errors and
> warnings, TODO: This is an HAnimV1 loa model, might need to convert to X3D4
> to note loa value, TODO: Provide feedback to tovrmlx3d converter, TODO:
> HAnimJoint cannot contain X3DChildNode elements, only HAnimJoint
> HAnimSegmet HAnimSite - improve diagnostics. TODO: ensure name prefix
> "Joe_" applied to all contained DEF values (not name field), perhaps
> correction automatically applied by X3DTidy
> Python-to-XML well-formed XML document  test of XML output complete
> Python-to-XML X3D 4.0 schema validation test of XML output complete
> Python-to-VRML export of VRML output successful
> Python-to-JSON export of JSON output successful (under development)
> python JoeSkeletonSkinSaluteSiteWalk.py load and self-test diagnostics
> complete.
>
> On Sat, Jan 7, 2023 at 8:50 PM John Carlson <yottzumm at gmail.com> wrote:
>
>> This is a work in progress, I think, but realize it's on the X3D
>> Resources Examples archive website:
>>
>>
>> https://www.web3d.org/x3d/content/examples/HumanoidAnimation/Skin/JoeSkeletonSkinSiteSaluteWalk.x3d
>>
>> Have fun with X3D!
>>
>> John
>>
>
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