[x3d-public] Need help debugging HAnim X3D Blender export
John Carlson
yottzumm at gmail.com
Sun Sep 17 16:25:50 PDT 2023
For parties interested in HAnim export from Blender:
https://github.com/coderextreme/BlenderX3DSupport/blob/main/io_scene_x3d/export_x3d.py
think there’s issues with writeHAnim_begin, which writes HAnimJoInts and
default HAnimSegments and HAnimSites. I need help mainly with humanoid
examples. I don’t currently examples have any with “segments”— I’m pulling
those from a file. I have default boxes where joints are, and one can make
the skin transparent. I need someone who can dig into XML or VRML HAnim.
I can’t currently import HAnim X3D models that I know of, but Doug can
correct me if his X3DV plugin is working. Import would be a great help,
but my focus is on animations right now.
Animations aren’t currently exported for HAnim that I know of. These
relied on HAnim stuff that wasn’t exported. That is my next thing to
tackle. If you’re ahead of me Doug on exporting HAnim animations, that
would be good to know. I have installed your plugin, but I’ve not
extensively tested it, I can file a bug report. Probably my model would
not be exported by x3d.py. IDK, something to try.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://web3d.org/pipermail/x3d-public_web3d.org/attachments/20230917/039cdaac/attachment.html>
More information about the x3d-public
mailing list