[x3d-public] X3D Working Group meeting 4 JAN 2024: charter goals for a great new year!

John Carlson yottzumm at gmail.com
Sat Jan 6 23:51:33 PST 2024


Solved:

I can now view ball.x3d in sunrize (and probably X_ITE):

Most of the changes were due to upgrading the OpenGL shading language, not
X3D.  For instance, texture is not a function in the shading language, so
use something like:

 <ComposedCubeMapTexture DEF="txture">

texture() replaces textureCube()

One just needs to get the shading errors to come out on the console, then
one can start correcting them through google searches.

On to the next!

John

On Thu, Jan 4, 2024 at 3:20 PM John Carlson <yottzumm at gmail.com> wrote:

> Here are the .x3d files I want to get working.
>
> https://coderextreme.net/X3DJSONLD/src/main/html/personal.html
>
> Note: No 3D graphics. I'm going to proceed with view3dscene verification.
>
> John
>
> On Thu, Jan 4, 2024 at 3:04 PM John Carlson <yottzumm at gmail.com> wrote:
>
>>
>> *X3D Working Group Goals*
>>>
>>>
>>>
>>>    1. *X3D Example Models*.  Demonstrate how X3D can make 3D Graphics
>>>    part of the modern Web by integrating with key infrastructure such as Web3D
>>>    Conference series, Wikipedia, and other major publication resources.
>>>    Thousands of validated examples already work well.  What other interactive
>>>    3D models are people working to publish and share?  X3D can help!
>>>
>>>
>> https://coderextreme.net/X3DJSONLD/src/main/html/indexts.html
>>
>> These are all potential additions to the X3D archives, but will require
>> credits for the cube map images.  I believe the shaders all have open
>> source licenses, but have been worked on by variety of people.  These
>> should be converted to PBR.
>>
>> Note that the current page uses JSON and converted XML, but there are
>> source .x3d files here:
>>
>> https://coderextreme.net/X3DJSONLD/src/main/personal/
>>
>>
>> The one’s I’m trying to get working right now are:
>> ball.x3d
>> extrusion.x3d
>> flower*.x3d
>> force.x3d
>>
>> Note that these are only navigable and perhaps not interactive.
>>
>> I will prepare a web page with these models, but feel free to do pull
>> requests:
>>
>> https://github.com/coderextreme/X3DJSONLD/tree/master/src/main/personal
>>
>>
>> John
>>
>>>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://web3d.org/pipermail/x3d-public_web3d.org/attachments/20240107/ec0827b7/attachment.html>


More information about the x3d-public mailing list