[x3d-public] X3D Working Group meeting 4 JAN 2024: charter goals for a great new year!
John Carlson
yottzumm at gmail.com
Sat Jan 6 23:53:42 PST 2024
Corrections!
On Sun, Jan 7, 2024 at 1:51 AM John Carlson <yottzumm at gmail.com> wrote:
> Solved:
>
> I can now view ball.x3d in sunrize (and probably X_ITE):
>
> Most of the changes were due to upgrading the OpenGL shading language, not
> X3D. For instance, texture is now a keyword in the shading language, so
> you might have to do something like:
>
> <ComposedCubeMapTexture DEF="txture">
>
> texture() replaces textureCube()
>
> One just needs to get the shading errors to come out on the console, then
> one can start correcting them through google searches.
>
> On to the next!
>
> John
>
> On Thu, Jan 4, 2024 at 3:20 PM John Carlson <yottzumm at gmail.com> wrote:
>
>> Here are the .x3d files I want to get working.
>>
>> https://coderextreme.net/X3DJSONLD/src/main/html/personal.html
>>
>> Note: No 3D graphics. I'm going to proceed with view3dscene verification.
>>
>> John
>>
>> On Thu, Jan 4, 2024 at 3:04 PM John Carlson <yottzumm at gmail.com> wrote:
>>
>>>
>>> *X3D Working Group Goals*
>>>>
>>>>
>>>>
>>>> 1. *X3D Example Models*. Demonstrate how X3D can make 3D Graphics
>>>> part of the modern Web by integrating with key infrastructure such as Web3D
>>>> Conference series, Wikipedia, and other major publication resources.
>>>> Thousands of validated examples already work well. What other interactive
>>>> 3D models are people working to publish and share? X3D can help!
>>>>
>>>>
>>> https://coderextreme.net/X3DJSONLD/src/main/html/indexts.html
>>>
>>> These are all potential additions to the X3D archives, but will require
>>> credits for the cube map images. I believe the shaders all have open
>>> source licenses, but have been worked on by variety of people. These
>>> should be converted to PBR.
>>>
>>> Note that the current page uses JSON and converted XML, but there are
>>> source .x3d files here:
>>>
>>> https://coderextreme.net/X3DJSONLD/src/main/personal/
>>>
>>>
>>> The one’s I’m trying to get working right now are:
>>> ball.x3d
>>> extrusion.x3d
>>> flower*.x3d
>>> force.x3d
>>>
>>> Note that these are only navigable and perhaps not interactive.
>>>
>>> I will prepare a web page with these models, but feel free to do pull
>>> requests:
>>>
>>> https://github.com/coderextreme/X3DJSONLD/tree/master/src/main/personal
>>>
>>>
>>> John
>>>
>>>>
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