[x3d-public] [create3000/x_ite] Adding a new node (Issue #170)

John Carlson yottzumm at gmail.com
Mon May 6 08:13:59 PDT 2024


Suggested enhancement to X3D XML ProtoInstance.

Add a “numInstances” SFInt32 field [1, inf) that shortcuts repeating the
ProtoInstance N times.

Thanks.

Say I have 10000 instances.

I’m not saying it’s the best solution.

Yes, I’ve tried to create my own physics model for particle systems.  I’d
like a physics model with 6 min/max ranges (6 value-variation) to apply to
each particle.  I’d like the 6 values available to shaders.

For som reason, my new node is getting rejected.  I’m unclear as to the
reason.  My guess is, I may need the Full profile???

Yes, I’ve done an ordinary particle system.  Yes, I’ve done regular
ProtoInstances.

John

On Thu, May 2, 2024 at 3:35 PM Holger Seelig <notifications at github.com>
wrote:

> It is of course possible to add new node types, but not recommended. In
> most cases it is sufficient to create a prototype, you should first be
> familiar with this. Prototype can be created in the Editor, filled and live
> tested.
>
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