[x3d-public] Casting the MetaVerse: new MV standards register / database

John Carlson yottzumm at gmail.com
Sun Nov 24 12:31:49 PST 2024


I am in agreement, Don.  Once one drills down a bit, a lot of information
is available.  Making drill down more apparent would help, as I missed it
the first time.

Great news on C/C++/C#.  I am hoping to link my JSON to C++ conversions
with the C++ .dll from Myeong at some point.  Perhaps linking with
OpenInventor, FreeWRL or Coin3D would be possible?  Will there be XSLT
stylesheets for conversion to these three languages?

CPPON encoding remains a possible protocol for constructing scenegraphs
over the web, I’m not really pushing it, but an ANTLR .g4 grammar is
available.  Ideally, there would be a C++ X3D binding that uses a fluent
interface similar to X3DJSAIL.

What may be next in my future is generating a tree-sitter X3D JSON grammar
from X3DUOM.  This would provide incremental parsing for many IDEs,
including NeoVim and Emacs.  Let me know if X3D-Edit already supports
incremental parsing, thanks!  Note that there’s already LSPs (language
server protocol) for JSON schemas, and tree-sitter-json. Maybe I’ll come up
with a X3D JSON grammar that can be standardized by X3D.  But my guess is
the grammar would be in JSON, so not really solving anything.  Any
knowledge of incremental parsers or LSPs for .gltf welcome!

John

On Sun, Nov 24, 2024 at 1:28 PM Brutzman, Donald (Don) (CIV) via x3d-public
<x3d-public at web3d.org> wrote:

> Thanks for checking Joe, yes very interesting.
>
> This page looks very thorough to me, covering all our standards.  It is
> useful. I agree with some minor discrepancies:
>
>    - Many specifications listed there have incorrect status (e.g.
>    withdrawn vice complete)
>    - Sorting by identifier (specification number) would be helpful.
>
> Status report:
>
>    - Looks like we finished ISO versions of 19777-3,4,5 for C,C++,C#
>    programming-language bindings earlier today,
>    - Once ISO publication versions are accepted, these will be posted
>    online,
>    - Web3D Consortium members have full access throughout via github
>    - https://github.com/Web3DConsortium
>    <https://github.com/Web3DConsortium>
>    Web3D Consortium <https://github.com/Web3DConsortium>
>    Web3D Consortium builds international standards for 3D graphics.
>    Consortium members can request access to contribute. Learn more and join at
>    web3d.org - Web3D Consortium
>    github.com
>    **
>
>    - Not all of our working groups seem active, though charters are
>    sensible
>    - I'm able to attend maybe half of the meetings of Metaverse Standards
>    Register group on behalf of Web3D Consortium
>    - Dick and I are working on 19776-1 XML Encoding plus 19776-2
>    ClassicVRML Encoding, and hope to offer them to X3D community for review
>    this calendar year.
>    - Mantis issue tracker has received a nice upgrade with full
>    functionality retained.
>    - https://mantis.web3d.org/view_all_bug_page.php
>    - I am working steadily throughout on regression testing and
>    improvements for XML, ClassicVRML, VRML, HTML documentation, Java, Python
>    libraries and X3D-Edit.  The castle-model-viewer new release is super
>    helpful.
>
> Looking forward to continued steady progress on X3D Specifications.
>
>    - X3D Standards Working Group
>    - https://www.web3d.org/working-groups/x3d-standards
>
> Have fun with X3D!  🙂
>
>
> all the best, Don
>
> --
>
> Don Brutzman  Naval Postgraduate School, Code USW/Br
> brutzman at nps.edu
>
> Watkins 270,  MOVES Institute, Monterey CA 93943-5000 USA
> +1.831.656.2149
>
> X3D graphics, virtual worlds, navy robotics
> https://faculty.nps.edu/brutzman
>
>
>
> ------------------------------
> *From:* x3d-public <x3d-public-bounces at web3d.org> on behalf of Joe D
> Williams via x3d-public <x3d-public at web3d.org>
> *Sent:* Saturday, November 23, 2024 8:34 PM
>
> *To:* Extensible 3D (X3D) Graphics public discussion <x3d-public at web3d.org
> >
> *Cc:* Joe D Williams <joedwil at earthlink.net>
> *Subject:* Re: [x3d-public] Casting the MetaVerse: new MV standards
> register / database
>
>
> Hi Don ,
>
> Looking back through some old messages I saw this and checked the
> register.
>
>
>
> XR & Metaverse Standards Register
> <https://xr-metaverse-standards-register.vdc-fellbach.de/?filter=SDO-%3AWeb3D>
>
>
> https://xr-metaverse-standards-register.vdc-fellbach.de/?filter=SDO-%3AWeb3D
>
>
>
> Standards are listed but it would be nice if in some better order.
>
> Can we add links that say all these standards,  series, are available free
> in html for download.
>
>
>
> From web3d.org
>
>
>
> Recommended Standards
>
> https://www.web3d.org/standards
>
>
>
> From International Organization for Standardization:
>
>
>
> 19774, 19775, 19776, 19777 series
>
> Publicly Available Standards
> <https://standards.iso.org/ittf/PubliclyAvailableStandards/index.html>
>
> https://standards.iso.org/ittf/PubliclyAvailableStandards/index.html
>
>
>
>
>
> Thanks and Best,
>
> Joe
>
>
>
>
>
>
>
> -----Original Message-----
> From: Extensible 3D (X3D) Graphics public discussion <x3d-public at web3d.org
> >
> Sent: Sep 26, 2024 6:38 AM
> To: Christoph Runde <christoph.runde at vdc-fellbach.de>
> Cc: Brutzman, Donald (Don) (CIV) <brutzman at nps.edu>, Extensible 3D (X3D)
> Graphics public discussion <x3d-public at web3d.org>, x3d-ecosystem at web3d.org
> <x3d-ecosystem at web3d.org>, hanim at web3d.org <hanim at web3d.org>
> Subject: Re: [x3d-public] Casting the MetaVerse: new MV standards register
> / database
>
>
> Interesting, thanks Christoph.
>
> Here is the query for Web3D under SDO category.  Curiously it pulls up
> Working Groups rather than X3D or HAnim standards.
>
>
>    -
>    https://xr-metaverse-standards-register.vdc-fellbach.de/?filter=SDO-%3AWeb3D
>
>
> Of further interest:
>
> *Metaverse Standards Forum (MSF), Standards Register*
> Building a publicly accessible database, or Register, of organizations,
> publications, projects and related to metaverse interoperability to enable
> navigation and analysis of the ecosystem of standardization activities
> relevant to building an open metaverse to identify connections and gaps. To
> ensure accuracy and relevance, data in the Register is provided and
> maintained by qualified standards-related organizations that are approved
> for Register upload access. Also creating a Metaverse Standards Glossary to
> enable the metaverse community to communicate clearly, concisely and
> consistently about components and concepts captured in the Register.
>
>    - https://metaverse-standards.org/domain-groups/standards-register/
>
>
>
> all the best, Don
>
> --
>
> Don Brutzman  Naval Postgraduate School, Code USW/Br
> brutzman at nps.edu
>
> Watkins 270,  MOVES Institute, Monterey CA 93943-5000 USA
> +1.831.656.2149
> X3D graphics, virtual worlds, Navy robotics
> https://faculty.nps.edu/brutzman
> ------------------------------
> *From:* x3d-public <x3d-public-bounces at web3d.org> on behalf of Christoph
> Runde via x3d-public <x3d-public at web3d.org>
> *Sent:* Thursday, September 26, 2024 9:45 AM
> *To:* Extensible 3D (X3D) Graphics public discussion <x3d-public at web3d.org>;
> x3d-ecosystem at web3d.org <x3d-ecosystem at web3d.org>; hanim at web3d.org <
> hanim at web3d.org>
> *Cc:* Christoph Runde <christoph.runde at vdc-fellbach.de>
> *Subject:* Re: [x3d-public] Casting the MetaVerse: new MV standards
> register / database
>
> I assume the largest register /database on XR and metaverse standards,
> recommendations, working groups and SDOs can now be found here:
>
> https://nam10.safelinks.protection.outlook.com/?url=https%3A%2F%2Fxr-metaverse-standards-register.vdc-fellbach.de%2F&data=05%7C02%7Cbrutzman%40nps.edu%7C8bf13c08a0804316b6dc08dcde0767dd%7C6d936231a51740ea9199f7578963378e%7C0%7C0%7C638629371593814818%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C80000%7C%7C%7C&sdata=Ba9QdDSzSMDf%2B5iewlEmHObpAKel4CiQr04YVugHQP4%3D&reserved=0
> <https://xr-metaverse-standards-register.vdc-fellbach.de/>  . It's freely
> accessible; feel free to share. Happy to take new contributions to this
> shared knowlegde base!
>
> Kind regards
> Christoph Runde
>
> -----Ursprüngliche Nachricht-----
> Von: x3d-public <x3d-public-bounces at web3d.org> Im Auftrag von Joe D
> Williams via x3d-public
> Gesendet: Dienstag, 24. September 2024 08:07
> An: x3d-public at web3d.org; x3d-ecosystem at web3d.org; hanim at web3d.org
> Cc: Joe D Williams <joedwil at earthlink.net>
> Betreff: [x3d-public] Casting the MetaVerse
>
> Have I Got Some Metaverse Standards For You - IEEE Metaverse (
> https://nam10.safelinks.protection.outlook.com/?url=https%3A%2F%2Fmetaversereality.ieee.org%2Fpublications%2Fnewsletter%2Fhave-i-got-some-metaverse-standards-for-you&data=05%7C02%7Cbrutzman%40nps.edu%7C8bf13c08a0804316b6dc08dcde0767dd%7C6d936231a51740ea9199f7578963378e%7C0%7C0%7C638629371593841728%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C80000%7C%7C%7C&sdata=%2Fg%2Bg0EKN7DiANsBWBPwWQmVt6aknbS5J8dPGj11y26k%3D&reserved=0
> <https://metaversereality.ieee.org/publications/newsletter/have-i-got-some-metaverse-standards-for-you>
> )
>
>
> The promise of standards.
> Things happen slow and deliberately
> Fun with interoperable megaversiality stuff Joe
>
>
> _______________________________________________
> x3d-public mailing list
> x3d-public at web3d.org
> http://web3d.org/mailman/listinfo/x3d-public_web3d.org
>
> _______________________________________________
> x3d-public mailing list
> x3d-public at web3d.org
> http://web3d.org/mailman/listinfo/x3d-public_web3d.org
>
>
> _______________________________________________
> x3d-public mailing list
> x3d-public at web3d.org
> http://web3d.org/mailman/listinfo/x3d-public_web3d.org
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://web3d.org/pipermail/x3d-public_web3d.org/attachments/20241124/48b92bee/attachment-0001.html>


More information about the x3d-public mailing list