[x3d-public] Thanks FreeWRL!

GPU Group gpugroup at gmail.com
Tue Oct 15 10:46:02 PDT 2024


On the Launcher there's an option
[ ] HAnim skinning by CPU (versus default by GPU)
Does that make a difference with segment child viewpoint?
-Doug


On Tue, Oct 15, 2024 at 11:40 AM John Carlson <yottzumm at gmail.com> wrote:

> Thanks for implementing HAnimDisplacers in HAnimSegment. I thought I was
> losing my mind.
>
> But I question what happens when you put a Viewpoint inside an
> HAnimSegment.  Maybe the standard needs to be clarified.
>
> No worries, I moved the Viewpoint(s) outside the Humanoid.  Easy peasy!
>
> I realize if you put a camera in someone’s hand, you want the Viewpoint to
> move with the hand.  Perhaps other implementors should take notice.  In my
> HAnim application I don’t have any hands!
>
> John
>
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