[x3d-public] announce: X3D-Edit update release provides a free, open-source Extensible 3D (X3D) Graphics authoring tool
John Carlson
yottzumm at gmail.com
Sun Aug 31 14:23:01 PDT 2025
Don, I went here:
https://medialab.hmu.gr/minipages/x3domAudio/
Please let me know if I have the wrong link.
Much appreciated,
John
On Sun, Aug 31, 2025 at 4:04 PM Don Brutzman <don.brutzman at gmail.com> wrote:
> Please read the warning on that first scene, John, it is for testing and
> not listening.
>
> You want to visit Efi's scene if you want to hear something.
>
> Step by step... all the best, Don
>
> On Sun, Aug 31, 2025 at 2:01 PM John Carlson <yottzumm at gmail.com> wrote:
>
>> Don, I looked eagerly at the spatial audio examples. I like the graph
>> layout. I have these suggestions.
>>
>> 1) Apparently the sound doesn’t work on iOS Safari? Volume is full
>> blast. Maybe I need to enable something?
>>
>> 2) Can the graph layout be done in X3D? Even like Holger’s
>> Connectors.x3d? Maybe Holger can share the latest.
>>
>> John
>> On Sun, Aug 31, 2025 at 3:52 PM Don Brutzman via x3d-public <
>> x3d-public at web3d.org> wrote:
>>
>>> Am happy to announce another update to X3D-Edit. Plugin 4.0.39 is now
>>> released via the NetBeans plugin portal, tested and available using all of
>>> the current versions.
>>>
>>> - X3D-Edit 4.0 Authoring Tool for Extensible 3D (X3D) Graphics
>>> - X3D-Edit is a free, open-source Extensible 3D (X3D) Graphics
>>> authoring tool for simple high-quality authoring, editing, import/export,
>>> validation and viewing of X3D scenes.
>>> - https://www.web3d.org/x3d/tools/X3D-Edit
>>> <https://www.web3d.org/x3d/tools/X3D-Edit/X3D-Edit.html>
>>>
>>> The current release adds full support for the X3D Sound Profile,
>>> including all nodes in X3D 4.0 that spatialize the W3C Web Audio API.
>>> X3D-Edit includes a huge number of links to many tools and capabilities
>>> supporting X3D, including the X3D Validator (invoked via checkbox icon).
>>> This approach lets authors maximize interoperability and test correctness
>>> by launching every X3D player out there!
>>>
>>> Work continues on X3D audio efforts, with a growing set of guidance and
>>> links at
>>>
>>> - X3D Scene Authoring Hints: Audio and Sound
>>> -
>>> https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Audio
>>>
>>> This sound-nodes release also supports preparations and upcoming
>>> presentations at two conferences.
>>>
>>> - *Web3D 2025 Conference*, 8-10 SEP 2025, Siena Italy
>>> - https://web3d.siggraph.org/2025
>>>
>>>
>>> - *I**nteractive 3D Audio (I3DA) Conference*, 10-12 SEP 2025,
>>> Bologna Italy
>>> - Immersive and 3D Audio: from Automotive to Architecture
>>> - https://www.i3da2025.org
>>>
>>> X3D-Edit test results for simple editing of audio-node source can be
>>> found in a test scene at
>>>
>>> - X3D Example Archives: X3D4AM, X3D for Advanced Modeling, Audio
>>> Spatial Sound, All Audio Graph Nodes Test
>>> - List of all X3D4 audio graph nodes to test authoring tools and
>>> validation support. Each of the sound nodes shown here receives signal
>>> input from its children nodes, and provides signal output to its parent
>>> node.
>>> -
>>> https://www.web3d.org/x3d/content/examples/X3dForAdvancedModeling/AudioSpatialSound/AllAudioGraphNodesTestIndex.html
>>>
>>> To see and hear the spatial audio nodes at work, please check out Efi
>>> Lakka's tremendous scenes at
>>>
>>> - Spatial Sound and Audio in X3DOM using W3C Web Audio API
>>> - https://medialab.hmu.gr/minipages/x3domAudio
>>>
>>> Have fun with X3D audio
>>> <https://www.web3d.org/x3d/content/examples/X3dForAdvancedModeling/HelloWorldScenes/HelloWorldX3D4.m4a>
>>> ! 😀👂
>>>
>>> all the best, Don
>>>
>>> On Tue, Aug 12, 2025 at 12:31 PM Don Brutzman <don.brutzman at gmail.com>
>>> wrote:
>>>
>>>> Am happy to announce an updated release of the X3D-Edit authoring tool.
>>>>
>>>> - X3D-Edit 4.0 Authoring Tool for Extensible 3D (X3D) Graphics
>>>> - X3D-Edit is a free, open-source Extensible 3D (X3D) Graphics
>>>> authoring tool for simple high-quality authoring, editing, import/export,
>>>> validation and viewing of X3D scenes.
>>>> - https://www.web3d.org/x3d/tools/X3D-Edit/X3D-Edit.html
>>>>
>>>> Improvements in version 4.0.38:
>>>>
>>>> - Home page migrated to Web3D.org in tandem with source at Web3D
>>>> github <https://github.com/Web3DConsortium/X3D-Edit>
>>>> - Active plugin available within Apache NetBeans
>>>> <https://netbeans.apache.org> Integrated Development Environment
>>>> (IDE)
>>>> - Revised plugin available at X3D Sourceforge
>>>> <https://sourceforge.net/projects/x3d/files/>
>>>> - Eliminated need for additional preconfiguration of NetBeans
>>>> - Menu tuneups
>>>> - Tested launching available X3D players: Castle Model Viewer,
>>>> X3DOM, X_ITE, FreeWRL, H3D, Instant Reality, Octaga, Xj3D, and (historic)
>>>> Vivaty Player
>>>> - Tested launching with multiple other support tools: Audacity,
>>>> GIMP image manipulation, Blender, bvhacker, Castle Model Converter,
>>>> MeshLab, ParaView, Seamless3D, Sunrize, Ultimaker Cura, UltraEdit, Wings3D,
>>>> Wireshark
>>>> - Tested on multiple X3D models
>>>> - Embedded X3D Validator has been updated to include new rules in
>>>> X3D Schematron, confirmed multiple validation techniques for X3D XML
>>>> encoding
>>>>
>>>> Updated converters for Java, JSON, HTML5 for X3D Documentation,
>>>> ClassicVRML and VRML97, etc. etc.
>>>>
>>>> Lots more capabilities noted on the home page:
>>>>
>>>> - X3D-Edit Features
>>>> - X3D-Edit has grown in parallel to development of the X3D
>>>> Specification, testing X3D functionality throughout years of development.
>>>> - https://www.web3d.org/x3d/tools/X3D-Edit/X3D-Edit.html#Features
>>>>
>>>> Current work includes preparation for Web3D 2025 tutorial, much HAnim
>>>> activity, and W3C Web Audio API support for X3D Sound Component nodes.
>>>>
>>>> Recent example model:
>>>>
>>>> - X3D Example Archives: X3D4WA, X3D for Web Authors, Chapter 04
>>>> Viewing Navigation, Navigation Info Example
>>>> - Description. This example provides three Viewpoint nodes bound to
>>>> corresponding selectable NavigationInfo nodes that override navigation
>>>> modes in the Hello World example, superseding default NavigationInfo type
>>>> provided in that contained Inline model. To test this model, change
>>>> viewpoints and then try to navigate each time, noting the new navigation
>>>> mode.
>>>> - Information. NavigationInfo nodes have their own binding stack,
>>>> similar to Viewpoint nodes, meaning that they can be activated (bound) in
>>>> any order, but only one can be active at a given time. Cross-connecting a
>>>> custom NavigationInfo to some Viewpoints can improve user experience in
>>>> larger scenes.
>>>> -
>>>> https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter04ViewingNavigation/NavigationInfoExampleIndex.html
>>>> -
>>>> https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter04ViewingNavigation/NavigationInfoExampleIndexPage.png
>>>>
>>>> Have fun with X3D-Edit!
>>>>
>>> _______________________________________________
>>> x3d-public mailing list
>>> x3d-public at web3d.org
>>> http://web3d.org/mailman/listinfo/x3d-public_web3d.org
>>>
>>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://web3d.org/pipermail/x3d-public_web3d.org/attachments/20250831/13556a20/attachment-0001.html>
More information about the x3d-public
mailing list