[x3d-public] Facial Animation (HUD accomplished). Reset next.
John Carlson
yottzumm at gmail.com
Mon Mar 3 22:35:04 PST 2025
Joe,
Here's the LayerSet/Layer X_ITE Playground version of Jin FACS after
Vince's fixes are applied:
https://create3000.github.io/x_ite/playground/?url=https://raw.githubusercontent.com/coderextreme/ci2had/refs/heads/main/resources/ManyClocks.x3d
If there are enhancements, perhaps more along the lines of my previous post
on the other topic, let me know.
Thanks,
John
On Sat, Feb 22, 2025 at 7:45 AM vmarchetti--- via x3d-public <
x3d-public at web3d.org> wrote:
> This is a really good set of examples.
>
> Few notes:
> The first Layer node has fields activeLayer and order defined as XML
> attributes, these are fields in LayerSet but not in Layer. X-ITE Is
> tolerant of this, castle viewer is not.
>
> The text of either x3d example can be loaded into the X-ITE playground at
> https://create3000.github.io/x_ite/playground/ and it works, because the
> url for the ImageTexture includes both a local file system reference and a
> publicly accessible URL at web.org
>
> Vince Marchetti
>
>
> On Feb 22, 2025, at 1:47 AM, John Carlson via x3d-public <
> x3d-public at web3d.org> wrote:
>
> Here's the HUD that Holger mostly did, I just figured out how to do it in
> Python, and adjusted some parameters.
>
> I'm still thinking about how to accomplish calling set_fraction = 0 on the
> IntegerSequencers. Probably the easiest will be to send a set_fraction
> event into the ProtoInstances and do appropriate things with it,
> in ROUTEs. I'll also have to figure out how to get the event out of the
> Reset Menu Item.
>
> I'll move the Reset button below all the other MenuItems in the .x3d
> files, and pass set_fraction to the ProtoInstances, which will send a
> set_fraction event to whatever needs to receive it.
>
> I think I can just send the Reset_Clock fraction_changed event to all
> ProtoInstances as set_fraction.
>
> I'm going to rest my legs now
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