[x3d-public] Request for RenderedTexture

John Carlson yottzumm at gmail.com
Sun Mar 22 11:43:38 PDT 2026


Perhaps Viewpoint should have the trigger and url, to download (filename)
or uploading the X3D scene or Texture of the Viewpoint?   Watch recursion
though.

See my softbody2 demo for downloading a .glb.  Why not X3D as well?

Thanks all for revealing this node!

One could specify whether one wanted a Texture, GlTF or X3D scene to be
captured.

John

On Sun, Mar 22, 2026 at 12:12 PM Don Brutzman via x3d-public <
x3d-public at web3d.org> wrote:

> *Wow!  *Thanks for this interesting proposal Holger (and Michalis, and
> X3DOM team).  This is an excellent and interesting prospect for X3D 4.1.
>
>    - X3D Architecture 4.1 draft — ISO/IEC 19775-1:202x — X3D Architecture
>    index page
>    <https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4.1-CD/Part01/Architecture.html>
>    -
>    https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4.1-CD/Part01/Architecture.html
>
> with list of current v4.1 draft nodes at
>
>    - X3D Architecture draft 4.1, Node, abstract node type, and abstract
>    interface index
>    -
>    https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4.1-CD/Part01/nodeIndex.html
>    - New nodes in X3D 4.1 draft: EnvironmentLight
>    <https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4.1-CD/Part01/nodeIndex.html#EnvironmentLight>
>    , FontLibrary
>    <https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4.1-CD/Part01/nodeIndex.html#FontLibrary>
>    , HAnimPose
>    <https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4.1-CD/Part01/nodeIndex.html#HAnimPose>
>    , InlineGeometry
>    <https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4.1-CD/Part01/nodeIndex.html#InlineGeometry>
>    , Tangent
>    <https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4.1-CD/Part01/nodeIndex.html#Tangent>
>    - also at  X3D Tooltips in English version 4.0 (with X3D version 4.1
>    draft) <https://www.web3d.org/x3d/tooltips/X3dTooltips.html>
>    - https://www.web3d.org/x3d/tooltips/X3dTooltips.html
>
> *Looking back:*  perhaps someone knows if any Web3D Conference papers
> were written on this topic?  I searched the ACM Digital Library but was not
> able to narrow the query well enough.
>
>    - WEB3D Conference - Home <https://dl.acm.org/conference/web3d>
>    - https://dl.acm.org/conference/web3d
>
> *Looking ahead: *wondering if we might add an inputOnly field to trigger
> saving the rendered image to a file, along with a local relative url for
> saving that file?  Having such functionality might be a powerful way for
> people to use X3D models as an authoring tool.  The specification would
> necessarily need to add some security precautions for implementations that
> will keep end users in charge of permitting such a capability.
>
> Have fun with X3D!  😁 👉 📷
>
> all the best, Don
> --
> X3D Graphics, Maritime Robotics, Distributed Simulation
> Relative Motion Consulting  https://RelativeMotion.info
>
>
> On Sun, Mar 22, 2026 at 2:44 AM Holger Seelig via x3d-public <
> x3d-public at web3d.org> wrote:
>
>> The latest version of X_ITE now includes the new RenderedTexture node.
>> This node is very close to Castle's and X3DOM's RenderedTexture. Therefore,
>> it makes sense to standardize this node and possibly include it in the new
>> X3D 4.1 standard.
>>
>> Description (from Castle)
>> RenderedTexture is a texture rendered from a specified viewpoint in the
>> 3D scene. This can be used for a wide range of graphic effects, the most
>> straightforward use is to make something like a "security camera" or a
>> "portal", through which a player can peek what happens at a other place in
>> 3D world, or to make a mirror.
>>
>> Documentation for the node in the respective browsers
>> X_ITE:
>> https://create3000.github.io/x_ite/components/texturing/renderedtexture/
>> Castle:
>> https://castle-engine.io/x3d_implementation_texturing_extensions.php#section_ext_rendered_texture
>> X3D’OM: https://doc.x3dom.org/author/Texturing/RenderedTexture.html
>>
>> Example file in X_ITE Playground
>>
>> https://create3000.github.io/x_ite/playground/?url=https://create3000.github.io/media/examples/Texturing/RenderedTexture/RenderedTexture.x3d
>>
>> Best regards,
>> Holger
>>
>>>> Holger Seelig
>> holger.seelig at yahoo.de
>>
>>
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>>
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