Computer graphics, image processing, and environmental data representation —
Extensible 3D (X3D) —
Part 2: Classic VRML encoding
Extensible 3D (X3D) encodings
ISO/IEC 19776-2:202x
Part 2: Classic VRML encoding
Related: current ISO-approved standard for X3D version 3.3
This document is the text for Part 2 of ISO/IEC 19776, Extensible 3D (X3D) encodings,
corresponding to
ISO/IEC 19975-1 X3D Architecture version 4.0.
The full title
of this part of the International Standard is:
Computer graphics, image processing, and environmental data representation —
Extensible 3D (X3D) —
Part 2: Classic VRML encoding.
Information technology
— Computer graphics, image processing and environmental data representation
— Extensible 3D (X3D) encodings — Part 2: Classic VRML encoding.
Background | Clauses | Annexes |
---|---|---|
Foreword | 1 Scope | A Grammar |
Introduction | 2 Normative references |
B Examples
(TODO update using X3D Archive Examples) |
3 Terms, definitions and abbreviated terms | Bibliography | |
4 Concepts | ||
5 Encoding of fields | ||
6 Encoding of nodes
(autogenerated from X3D 4.0 XML Schema) |
||
7 Conformance |
The Foreword provides background on the standards process for X3D encodings. The Introduction describes the purpose of X3D encodings. The following clauses define this part of ISO/IEC 19776:
Color-coding legend | |
yellow | Proposed addition |
orange | Proposed deletion |
cyan | Editors' note |
Mantis issues |
The following annexes are included in the specification:
Bibliography lists references that may have more information.